Advanced match analysis
igomyth vs microwaving a sandwich
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 25978
- Duration
- 22:41
- Patch
- 19.17020
- Played
- · 2 hours ago
Winner
igomyth
Thor · Elo 1361 +11
22:41
Match length
Defeated
microwaving a sandwich
Poseidon · Elo 1226 -11
68.5% win probability
Pre-match · igomyth favored
win probability 31.5%
Key momentsIn match order
igomyth
Thor · Blue- EAPM
- 41.3
- Favorite unit
- Godi 26 fielded
- Largest army
- 96
- First expansion
- 13:44
Age path
FreyjaClassical · Research start 3:21
BragiHeroic · Est. start 13:38
BaldrMythic · Est. start 20:36
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling20 wall build events
Market economy600 total resource volume
Large army production96 military units
No post-game awards
microwaving a sandwich
Poseidon · Red- EAPM
- 38.8
- Favorite unit
- Hoplite 33 fielded
- Largest army
- 107
- First expansion
- 4:40
Age path
AresClassical · Est. start 2:43
DionysusHeroic · Est. start 10:57
ArtemisMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling24 wall build events
Market economy3,200 total resource volume
Large army production107 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,800 total volume›
igomyth
Bought
No buys
Sold
Total player market volume600
microwaving a sandwich
Bought
Sold
Total player market volume3,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.