Replay-derived match flow, timings, and composition.

Advanced match analysis

Vayce vs Lukaku21

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
30593
Duration
28:20
Patch
19.17020
Played
· 2 hours ago
Oasis map preview
MapOasis
Winner
Vayce Freyr · Elo 1180 +18
28:20 Match length
Defeated
Lukaku21 Oranos · Elo 1194 -18
48.0% win probability Pre-match · Lukaku21 favored · Upset win probability 52.0%
Key momentsIn match order
First pressure
3:47 Vayce Hersir trained
Fastest Classical
3:52* Lukaku21 Oceanus · estimated
Armory timing
8:44 Lukaku21 Armory
Fortress timing
10:50 Lukaku21 Palace
Market timing
10:56 Vayce Market
Fastest Heroic
11:29* Lukaku21 Hyperion · estimated
First extra TC
17:11 Lukaku21 Town Center
Fastest Mythic
21:44* Lukaku21 Hekate · estimated

Vayce

Freyr · Orange
Win 1180 +18
EAPM
69.6
Favorite unit
Huskarl
80 fielded
Largest army
223
First expansion
17:20
Age path
UllrClassical · Est. start 3:40
AegirHeroic · Est. start 12:26
VidarMythic · Est. start 20:59
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Market economy2,700 total resource volume
Large army production223 military units
No post-game awards

Lukaku21

Oranos · Purple
Loss 1194 -18
EAPM
56.8
Favorite unit
Murmillo
64 fielded
Largest army
305
First expansion
17:11
Age path
OceanusClassical · Research start 2:52
HyperionHeroic · Est. start 10:14
HekateMythic · Est. start 19:44
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling20 wall build events
Large army production305 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,700 total volume

Vayce

Bought

Food1,400
Wood600

Sold

Wood700
Total player market volume2,700

Lukaku21

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Vayce

Army · 223

Units

Huskarl80
Portable Ram29
Throwing Axeman20
Hersir18
Raiding Cavalry16
Godi15
Jarl14
Hirdman12
Ballista10
Fafnir6
Rock Giant2
Berserk1
Buildings 11 types
House31
Farm17
Hill Fort9
Great Hall7
Ox Cart Building5
Longhouse4
Wall4
Armory3
Town Center3
Market2
Temple1
God powers 5 invoked
Asgardian Bastion2
Gullinbursti1
Inferno1
Tempest1

Lukaku21

Army · 305

Units

Murmillo64
Contarius61
Arcus46
Destroyer32
Turma29
Katapeltes24
Cheiroballista17
Fanatic16
Satyr6
Oracle5
Fire Siphon3
Caladria1
Lampades1
Buildings 12 types
Farm20
Wall20
Military Barracks12
Manor11
Counter Barracks6
Palace5
Sky Passage5
Economic Guild2
Town Center2
Armory1
Market1
Temple1
God powers 4 invoked
Carnivora1
Chaos1
Shockwave1
Tartarian Gate1