Advanced match analysis
nanobytesinc vs diego_doso
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 20080
- Duration
- 22:02
- Patch
- 19.17020
- Played
- · 2 hours ago
Defeated
nanobytesinc
Isis · Elo 1085 -16
22:02
Match length
Winner
diego_doso
Odin · Elo 1123 +16
44.6% win probability
Pre-match · diego_doso favored
win probability 55.4%
Key momentsIn match order
nanobytesinc
Isis · Grey- EAPM
- 65.7
- Favorite unit
- Spearman 160 fielded
- Largest army
- 258
- First expansion
- 16:17
Age path
AnubisClassical · Est. start 4:06
SobekHeroic · Est. start 14:08
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production258 military units
No post-game awards
diego_doso
Odin · Red- EAPM
- 36.5
- Favorite unit
- Throwing Axeman 54 fielded
- Largest army
- 134
- First expansion
- 9:18
Age path
FreyjaClassical · Est. start 3:56
NjordHeroic · Est. start 9:12
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy500 total resource volume
Large army production134 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 500 total volume›
nanobytesinc
Bought
No buys
Sold
No sells
Total player market volume0
diego_doso
Bought
No buys
Sold
Total player market volume500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.