Replay-derived match flow, timings, and composition.

Advanced match analysis

Bluejeanbaby + iHaveLongBalls vs Dedoman879 + Fede2864

Queue
Ranked 2v2 Supremacy
Map
Mirage
Map Seed
24083
Duration
16:02
Patch
19.17020
Played
· 2 hours ago
Mirage map preview
MapMirage
Defeat Team Elo 946
Bluejeanbaby Odin · Elo 974 -25
iHaveLongBalls Loki · Elo 917 -30
16:02 Match length
Victory Team Elo 1078
Dedoman879 Poseidon · Elo 1085 +11
Fede2864 Ra · Elo 1071 +12
31.9% win probability Pre-match · Dedoman879 + Fede2864 favored win probability 68.1%
Key momentsIn match order
Fastest Classical
3:47* Dedoman879 Hermes · estimated
First pressure
3:54 iHaveLongBalls Hersir trained
Market timing
7:35 Dedoman879 Market
Armory timing
8:25 Fede2864 Armory
First extra TC
9:32 Dedoman879 Town Center
Fastest Heroic
11:45* Fede2864 Sekhmet · estimated
Fortress timing
12:24 Fede2864 Migdol Stronghold

Bluejeanbaby

Odin · Blue · Team 1
Loss 974 -25
EAPM
20.6
Favorite unit
Berserk
24 fielded
Largest army
64
First expansion
—
Age path
FreyjaClassical · Research start 3:33
NjordHeroic · Research start 10:57
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Dedoman879

Poseidon · Red · Team 2
Win 1085 +11
EAPM
82.8
Favorite unit
Hippeus
45 fielded
Largest army
59
First expansion
9:32
Age path
HermesClassical · Research start 2:47
DionysusHeroic · Research start 12:27
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling9 wall build events
Water commitment4 dock build events
Market economy400 total resource volume
No post-game awards

iHaveLongBalls

Loki · Yellow · Team 1
Loss 917 -30
EAPM
22.3
Favorite unit
Hirdman
22 fielded
Largest army
43
First expansion
11:32
Age path
ForsetiClassical · Research start 3:52
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
No post-game awards

Fede2864

Ra · Green · Team 2
Win 1071 +12
EAPM
56.7
Favorite unit
Axeman
23 fielded
Largest army
34
First expansion
9:47
Age path
PtahClassical · Research start 3:18
SekhmetHeroic · Research start 10:30
MythicNot reached
Opening read
Water commitment2 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 400 total volume

Bluejeanbaby

Bought

No buys

Sold

No sells

Total player market volume0

Dedoman879

Bought

Food400

Sold

No sells

Total player market volume400

iHaveLongBalls

Bought

No buys

Sold

No sells

Total player market volume0

Fede2864

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Bluejeanbaby

Army · 64

Units

Berserk24
Throwing Axeman16
Hersir15
Valkyrie4
Hirdman3
Mountain Giant2
Buildings 8 types
Farm11
House7
Ox Cart Building6
Great Hall2
Longhouse2
Armory1
Sentry Tower1
Temple1
God powers 3 invoked
Great Hunt2
Walking Woods1

Dedoman879

Army · 59

Units

Hippeus45
Centaur10
Theseus4
Buildings 11 types
House19
Farm10
Wall9
Storehouse5
Dock4
Stable4
Town Center2
Armory1
Fortress1
Market1
Temple1
God powers 1 invoked
Lure1

iHaveLongBalls

Army · 43

Units

Hirdman22
Hersir15
Raiding Cavalry3
Berserk2
Troll1
Buildings 9 types
House13
Longhouse5
Ox Cart Building4
Dock3
Temple2
Town Center2
Armory1
Great Hall1
Market1
God powers 2 invoked
Healing Spring1
Spy1

Fede2864

Army · 34

Units

Axeman23
Chariot Archer5
War Elephant4
Camel Rider2
Buildings 12 types
Obelisk22
House17
Barracks5
Granary5
Mining Camp4
Temple3
Dock2
Migdol Stronghold2
Armory1
Lumber Camp1
Monument To Villagers1
Town Center1
God powers None invoked

No god powers recorded.