Advanced match analysis
DK_BIKER vs alexes1987
- Queue
- Ranked 1v1 Supremacy
- Map
- Cloud Forest
- Map Seed
- 32406
- Duration
- 25:37
- Patch
- 19.17020
- Played
- · 3 hours ago
Winner
<color2,1,.5> DK_BIKER
Poseidon · Elo 723 +8
25:37
Match length
Defeated
alexes1987
Zeus · Elo 503 -15
78.0% win probability
Pre-match · DK_BIKER favored
win probability 22.0%
Key momentsIn match order
<color2,1,.5> DK_BIKER
Poseidon · Blue- EAPM
- 40.9
- Favorite unit
- Toxotes 61 fielded
- Largest army
- 145
- First expansion
- 6:56
Age path
AresClassical · Est. start 2:48
AphroditeHeroic · Research start 14:40
HephaestusMythic · Est. start 17:19
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Market economy800 total resource volume
Large army production145 military units
No post-game awards
alexes1987
Zeus · Red- EAPM
- 8.7
- Favorite unit
- Hippeus 25 fielded
- Largest army
- 47
- First expansion
- 15:39
Age path
AthenaClassical · Research start 6:39
ApolloHeroic · Research start 16:04
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 800 total volume›
<color2,1,.5> DK_BIKER
Bought
Sold
Total player market volume800
alexes1987
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
<color2,1,.5> DK_BIKER
Army · 145Units
Buildings ›12 types
God powers ›4 invoked
alexes1987
Army · 47Units
Buildings ›10 types
God powers ›None invoked
No god powers recorded.