Advanced match analysis
Cap'nK vs tulep
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 349
- Duration
- 11:25
- Patch
- 19.17020
- Played
- · 3 hours ago
Winner
Cap'nK
Hades · Elo 1154 +17
11:25
Match length
Defeated
tulep
Fuxi · Elo 1150 -17
50.6% win probability
Pre-match · Cap'nK favored
win probability 49.4%
Key momentsIn match order
Cap'nK
Hades · Red- EAPM
- 29.0
- Favorite unit
- Hypaspist 11 fielded
- Largest army
- 34
- First expansion
- —
Age path
AresClassical · Est. start 3:00
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy200 total resource volume
No post-game awards
tulep
Fuxi · Maroon- EAPM
- 40.2
- Favorite unit
- Fire Archer 15 fielded
- Largest army
- 23
- First expansion
- —
Age path
XuannuClassical · Research start 3:13
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
Cap'nK
Bought
Sold
Total player market volume200
tulep
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.