Replay-derived match flow, timings, and composition.

Advanced match analysis

racial ghaul vs RatoCoveiro

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
10174
Duration
25:26
Patch
19.17020
Played
· 3 hours ago
Valley Of Kings map preview
MapValley Of Kings
Winner
racial ghaul Isis · Elo 832 +18
25:26 Match length
Defeated
RatoCoveiro Tezcatlipoca · Elo 841 -18
48.7% win probability Pre-match · RatoCoveiro favored · Upset win probability 51.3%
Key momentsIn match order
Fastest Classical
4:04* racial ghaul Anubis · estimated
First pressure
4:15 RatoCoveiro Warrior Priest trained
Armory timing
5:36 racial ghaul Armory
Market timing
8:12 RatoCoveiro Market
Fastest Heroic
8:57* racial ghaul Sobek · estimated
Fortress timing
9:19 racial ghaul Migdol Stronghold
First extra TC
12:47 racial ghaul Town Center
Fastest Mythic
18:11* racial ghaul Osiris · estimated

racial ghaul

Isis · Red
Win 832 +18
EAPM
37.1
Favorite unit
Camel Rider
42 fielded
Largest army
94
First expansion
12:47
Age path
AnubisClassical · Est. start 3:04
SobekHeroic · Est. start 7:42
OsirisMythic · Est. start 16:11
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production94 military units
No post-game awards

RatoCoveiro

Tezcatlipoca · Maroon
Loss 841 -18
EAPM
32.8
Favorite unit
Warrior Priest
34 fielded
Largest army
108
First expansion
16:27
Age path
MalinalxochitlClassical · Est. start 3:54
ItzpapalotlHeroic · Research start 9:58
MictlantecutliMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy500 total resource volume
Large army production108 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 500 total volume

racial ghaul

Bought

No buys

Sold

No sells

Total player market volume0

RatoCoveiro

Bought

Food500

Sold

No sells

Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

racial ghaul

Army · 94

Units

Camel Rider42
Axeman39
Petsuchos6
Catapult4
Spearman3
Buildings 17 types
House16
Obelisk15
Farm10
Granary6
Mining Camp3
Barracks2
Migdol Stronghold2
Siege Works2
Temple2
Armory1
Lumber Camp1
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Town Center1
God powers 4 invoked
Locust Swarm1
Plague Of Serpents1
Prosperity1
Son Of Osiris1

RatoCoveiro

Army · 108

Units

Warrior Priest34
Tlamanih Spearman20
Otontin17
Tequihua Archer11
Jaguar Rider10
Shorn One9
Coyote Warrior3
Ocelotl Warrior2
Eagle Warrior1
Obsidian Butterfly1
Buildings 11 types
Calpulli13
House11
War Hut6
Great Temple4
Temple4
Farm3
Nobles Hut3
Sentry Tower3
Market2
Armory1
Town Center1
God powers 7 invoked
Obsidian Mirror4
Infestation2
Purge1