Replay-derived match flow, timings, and composition.

Advanced match analysis

Alistrine vs dejavook

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
21326
Duration
0:29
Patch
19.17020
Played
· 3 hours ago
Valley Of Kings map preview
MapValley Of Kings
Defeated
Alistrine Zeus · Elo 816 -13
0:29 Match length
Winner
dejavook Susanoo · Elo 908 +13
37.1% win probability Pre-match · dejavook favored win probability 62.9%

Alistrine

Zeus · Blue
Loss 816 -13
EAPM
30.8
Largest army
0
First expansion
—
Age path
AthenaClassical · Timing unavailable
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

dejavook

Susanoo · Cyan
Win 908 +13
EAPM
16.4
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Alistrine

Army · 0

Units

No military units recorded.

Buildings 2 types
Granary1
Storehouse1
God powers None invoked

No god powers recorded.

dejavook

Army · 0

Units

No military units recorded.

Buildings 2 types
Shrine Japanese1
Watermill1
God powers None invoked

No god powers recorded.