Advanced match analysis
JNKメ vs enriqueloyola957
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 3335
- Duration
- 44:36
- Patch
- 19.17020
- Played
- · 3 hours ago
Defeated
JNKメ
Tsukuyomi · Elo 769 -22
44:36
Match length
Winner
enriqueloyola957
Poseidon · Elo 676 +22
63.1% win probability
Pre-match · JNKメ favored · Upset
win probability 36.9%
Key momentsIn match order
JNKメ
Tsukuyomi · Blue- EAPM
- 34.4
- Favorite unit
- Yumi Horse Archer 104 fielded
- Largest army
- 188
- First expansion
- 14:49
Age path
Inari OkamiClassical · Est. start 2:58
FujinHeroic · Est. start 10:00
OkuninushiMythic · Est. start 17:18
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Heavy walling34 wall build events
Water commitment2 dock build events
Market economy13,600 total resource volume
Large army production188 military units
No post-game awards
enriqueloyola957
Poseidon · Red- EAPM
- 32.9
- Favorite unit
- Prodromos 173 fielded
- Largest army
- 427
- First expansion
- 10:03
Age path
HermesClassical · Research start 3:33
DionysusHeroic · Research start 8:59
ArtemisMythic · Research start 18:37
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Water commitment2 dock build events
Market economy3,500 total resource volume
Large army production427 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 17,100 total volume›
JNKメ
Bought
No buys
Sold
Total player market volume13,600
enriqueloyola957
Bought
Sold
Total player market volume3,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.