Replay-derived match flow, timings, and composition.

Advanced match analysis

[OGF] Zyeras + [OGF] Fer vs trinsbro + dreamoftrout

Queue
Ranked 2v2 Supremacy
Map
Savannah
Map Seed
13645
Duration
18:26
Patch
19.17020
Played
· 1 hour ago
Savannah map preview
MapSavannah
Defeat Team Elo 813
[OGF] Zyeras Thor · Elo 818 -13
[OGF] Fer Oranos · Elo 808 -11
18:26 Match length
Victory Team Elo 938
trinsbro Gaia · Elo 1154 +4
dreamoftrout Zeus · Elo 721 +20
32.7% win probability Pre-match · trinsbro + dreamoftrout favored win probability 67.3%
Key momentsIn match order
Armory timing
2:19 [OGF] Zyeras Dwarven Armory
First pressure
4:16 [OGF] Zyeras Hersir trained
Fastest Classical
4:24* dreamoftrout Athena · estimated
First extra TC
5:14 trinsbro Town Center
Fastest Heroic
9:38* trinsbro Theia · estimated
Fortress timing
9:40 trinsbro Palace

[OGF] Zyeras

Thor · Blue · Team 1
Loss 818 -13
EAPM
34.7
Favorite unit
Hersir
17 fielded
Largest army
44
First expansion
5:33
Age path
FreyjaClassical · Research start 4:12
SkadiHeroic · Research start 13:43
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
No post-game awards

trinsbro

Gaia · Red · Team 2
Win 1154 +4
EAPM
24.1
Favorite unit
Destroyer
46 fielded
Largest army
75
First expansion
5:14
Age path
OceanusClassical · Research start 4:03
TheiaHeroic · Research start 8:23
AtlasMythic · Timing unavailable
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom5 expansion build events
No post-game awards

[OGF] Fer

Oranos · Yellow · Team 1
Loss 808 -11
EAPM
17.6
Favorite unit
Murmillo
14 fielded
Largest army
22
First expansion
7:06
Age path
PrometheusClassical · Est. start 3:43
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Multi-TC boom2 expansion build events
No post-game awards

dreamoftrout

Zeus · Green · Team 2
Win 721 +20
EAPM
18.1
Favorite unit
Hoplite
37 fielded
Largest army
54
First expansion
—
Age path
AthenaClassical · Research start 3:24
ApolloHeroic · Research start 16:31
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[OGF] Zyeras

Army · 44

Units

Hersir17
Throwing Axeman17
Portable Ram7
Valkyrie2
Huskarl1
Buildings 8 types
House23
Ox Cart Building9
Sentry Tower5
Town Center2
Dwarven Armory1
Hill Fort1
Longhouse1
Temple1
God powers 2 invoked
Forest Fire1
Frost1

trinsbro

Army · 75

Units

Destroyer46
Arcus18
Dryad8
Stymphalian Bird3
Buildings 8 types
Manor9
Military Barracks6
Town Center5
Palace2
Armory1
Counter Barracks1
Economic Guild1
Temple1
God powers 5 invoked
Gaia Forest2
Hesperides Tree2
Carnivora1

[OGF] Fer

Army · 22

Units

Murmillo14
Turma6
Cheiroballista2
Buildings 9 types
Farm9
Manor9
Military Barracks5
Counter Barracks2
Town Center2
Armory1
Economic Guild1
Sentry Tower1
Temple1
God powers 6 invoked
Valor5
Shockwave1

dreamoftrout

Army · 54

Units

Hoplite37
Toxotes14
Jason2
Heracles1
Buildings 9 types
House16
Farm11
Storehouse4
Archery Range3
Military Academy3
Sentry Tower3
Armory1
Granary1
Temple1
God powers 2 invoked
Bolt1
Restoration1