Advanced match analysis
bones vs Boxeronte
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 27566
- Duration
- 18:04
- Patch
- 19.17020
- Played
- · 1 hour ago
Winner
bones
Kronos · Elo 2095 +4
18:04
Match length
Defeated
Boxeronte
Gaia · Elo 1764 -4
87.1% win probability
Pre-match · bones favored
win probability 12.9%
Key momentsIn match order
bones
Kronos · Blue- EAPM
- 62.4
- Favorite unit
- Murmillo 90 fielded
- Largest army
- 201
- First expansion
- 4:21
Age path
PrometheusClassical · Research start 2:41
HyperionHeroic · Est. start 11:17
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling16 wall build events
Large army production201 military units
No post-game awards
Boxeronte
Gaia · Red- EAPM
- 58.9
- Favorite unit
- Turma 33 fielded
- Largest army
- 124
- First expansion
- 8:10
Age path
OceanusClassical · Research start 2:46
TheiaHeroic · Est. start 12:58
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water commitment1 dock build events
Market economy200 total resource volume
Large army production124 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
bones
Bought
No buys
Sold
No sells
Total player market volume0
Boxeronte
Bought
No buys
Sold
Total player market volume200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.