Advanced match analysis
Luna vs Mickyzera
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 12564
- Duration
- 23:16
- Patch
- 19.17020
- Played
- · 1 hour ago
Winner
Luna
Oranos · Elo 1526 +12
23:16
Match length
Defeated
Mickyzera
Hades · Elo 1410 -12
66.1% win probability
Pre-match · Luna favored
win probability 33.9%
Key momentsIn match order
Luna
Oranos · Blue- EAPM
- 42.2
- Favorite unit
- Contarius 65 fielded
- Largest army
- 173
- First expansion
- 6:08
Age path
PrometheusClassical · Research start 2:54
HyperionHeroic · Research start 9:06
HeliosMythic · Research start 17:29
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Market economy2,500 total resource volume
Large army production173 military units
No post-game awards
Mickyzera
Hades · Red- EAPM
- 38.4
- Favorite unit
- Hoplite 86 fielded
- Largest army
- 251
- First expansion
- 4:26
Age path
AresClassical · Research start 2:54
ApolloHeroic · Est. start 12:12
HephaestusMythic · Est. start 18:27
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
Large army production251 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,500 total volume›
Luna
Bought
Sold
No sells
Total player market volume2,500
Mickyzera
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.