Advanced match analysis
Roxton vs iHaveLongBalls
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 27570
- Duration
- 14:56
- Patch
- 19.17020
- Played
- · 1 hour ago
Winner
Roxton
Demeter · Elo 940 +15
14:56
Match length
Defeated
iHaveLongBalls
Ra · Elo 880 -32
58.5% win probability
Pre-match · Roxton favored
win probability 41.5%
Key momentsIn match order
Roxton
Demeter · Blue- EAPM
- 13.5
- Favorite unit
- Toxotes 21 fielded
- Largest army
- 58
- First expansion
- —
Age path
AresClassical · Research start 3:20
HestiaHeroic · Research start 7:39
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
iHaveLongBalls
Ra · Red- EAPM
- 20.6
- Favorite unit
- Axeman 9 fielded
- Largest army
- 25
- First expansion
- 10:18
Age path
PtahClassical · Research start 5:08
SekhmetHeroic · Research start 12:54
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling27 wall build events
Market economy200 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
Roxton
Bought
No buys
Sold
No sells
Total player market volume0
iHaveLongBalls
Bought
No buys
Sold
Total player market volume200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Roxton
Army · 58Units
Buildings ›10 types
God powers ›None invoked
No god powers recorded.