Replay-derived match flow, timings, and composition.

Advanced match analysis

pcassim vs Mohamed Salah es pro

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
23650
Duration
20:10
Patch
19.17020
Played
· 1 hour ago
Anatolia map preview
MapAnatolia
Winner
pcassim Zeus · Elo 813 +20
20:10 Match length
Defeated
Mohamed Salah es pro Odin · Elo 569 -7
80.3% win probability Pre-match · pcassim favored win probability 19.7%
Key momentsIn match order
First pressure
2:28 Mohamed Salah es pro Hersir trained
Fastest Classical
3:56* pcassim Hermes · estimated
Armory timing
6:13 Mohamed Salah es pro Armory
First extra TC
7:00 pcassim Town Center
Market timing
9:12 Mohamed Salah es pro Market
Fastest Heroic
13:07* pcassim Apollo · estimated
Fortress timing
14:38 pcassim Fortress
Fastest Mythic
20:01* pcassim Hephaestus · estimated

pcassim

Zeus · Blue
Win 813 +20
EAPM
22.3
Favorite unit
Hypaspist
59 fielded
Largest army
87
First expansion
7:00
Age path
HermesClassical · Research start 2:56
ApolloHeroic · Research start 11:52
HephaestusMythic · Research start 18:01
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Water commitment2 dock build events
Large army production87 military units
No post-game awards

Mohamed Salah es pro

Odin · Red
Loss 569 -7
EAPM
44.3
Favorite unit
Godi
9 fielded
Largest army
34
First expansion
11:14
Age path
FreyjaClassical · Research start 3:04
SkadiHeroic · Research start 16:34
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

pcassim

Army · 87

Units

Hypaspist59
Toxotes13
Petrobolos11
Jason2
Heracles1
Odysseus1
Buildings 11 types
Farm19
House16
Storehouse7
Military Academy4
Archery Range3
Granary3
Dock2
Town Center2
Armory1
Fortress1
Temple1
God powers None invoked

No god powers recorded.

Mohamed Salah es pro

Army · 34

Units

Godi9
Hersir7
Berserk6
Raiding Cavalry6
Jarl4
Throwing Axeman1
Valkyrie1
Buildings 11 types
House16
Farm14
Ox Cart Building5
Great Hall2
Hill Fort2
Sentry Tower2
Town Center2
Armory1
Longhouse1
Market1
Temple1
God powers 3 invoked
Forest Fire1
Frost1
Great Hunt1