Replay-derived match flow, timings, and composition.

Advanced match analysis

BurgundyBison vs NextyouPhase1

Queue
Ranked 1v1 Supremacy
Map
Cloud Forest
Map Seed
12768
Duration
14:02
Patch
19.17020
Played
· 1 hour ago
Cloud Forest map preview
MapCloud Forest
Defeated
BurgundyBison Shennong · Elo 1187 -16
14:02 Match length
Winner
NextyouPhase1 Susanoo · Elo 1212 +16
46.4% win probability Pre-match · NextyouPhase1 favored win probability 53.6%
Key momentsIn match order
Fastest Classical
3:50* BurgundyBison Chiyou · estimated
First pressure
4:00 BurgundyBison Pioneer produced
Armory timing
8:18 NextyouPhase1 Armory
Fastest Heroic
11:21* NextyouPhase1 Raijin · estimated
First extra TC
11:47 NextyouPhase1 Town Center

BurgundyBison

Shennong · Blue
Loss 1187 -16
EAPM
35.2
Favorite unit
Ge Halberdier
28 fielded
Largest army
63
First expansion
—
Age path
ChiyouClassical · Research start 2:50
RushouHeroic · Est. start 11:48
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling16 wall build events
No post-game awards

NextyouPhase1

Susanoo · Red
Win 1212 +16
EAPM
64.7
Favorite unit
Yumi Archer
30 fielded
Largest army
44
First expansion
11:47
Age path
MinakatatomiClassical · Research start 2:54
RaijinHeroic · Est. start 10:06
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling19 wall build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BurgundyBison

Army · 63

Units

Ge Halberdier28
Fire Archer25
Pioneer6
Wuzu Javelineer4
Buildings 8 types
House17
Wall16
Farm9
Silo4
Armory1
Machine Workshop1
Military Camp1
Temple1
God powers 4 invoked
Prosperous Seeds3
Lightning Weapons1

NextyouPhase1

Army · 44

Units

Yumi Archer30
Naginata Rider11
Yumi Horse Archer3
Buildings 10 types
Wall19
House7
Watermill5
Guardhouse3
Mining Camp Japanese3
Shrine Japanese2
Armory1
Stable Japanese1
Temple1
Town Center1
God powers 2 invoked
Kusanagi1
Shrine Of The Hunt1