Advanced match analysis
KHC_Shadow + Celtic Crusher vs boubacar + Very Old
- Queue
- Ranked 2v2 Supremacy
- Map
- Anatolia
- Map Seed
- 23216
- Duration
- 13:02
- Patch
- 19.17020
- Played
- · 1 hour ago
Defeat
Team Elo 1292
KHC_Shadow
Freyr · Elo 1347 -15
Celtic Crusher
Kronos · Elo 1237 -10
13:02
Match length
Victory
Team Elo 1394
boubacar
Loki · Elo 1524 +7
Very Old
Hades · Elo 1265 +18
35.7% win probability
Pre-match · boubacar + Very Old favored
win probability 64.3%
Key momentsIn match order
KHC_Shadow
Freyr · Blue · Team 1- EAPM
- 40.4
- Favorite unit
- Throwing Axeman 41 fielded
- Largest army
- 68
- First expansion
- —
Age path
FreyjaClassical · Est. start 4:15
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment1 dock build events
No post-game awards
boubacar
Loki · Red · Team 2- EAPM
- 77.7
- Favorite unit
- Raiding Cavalry 45 fielded
- Largest army
- 105
- First expansion
- —
Age path
HeimdallClassical · Est. start 4:15
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment3 dock build events
Large army production105 military units
No post-game awards
Celtic Crusher
Kronos · Maroon · Team 1- EAPM
- 22.7
- Favorite unit
- Turma 18 fielded
- Largest army
- 54
- First expansion
- 11:13
Age path
PrometheusClassical · Est. start 4:21
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment2 dock build events
No post-game awards
Very Old
Hades · Green · Team 2- EAPM
- 34.4
- Favorite unit
- Cyclops 8 fielded
- Largest army
- 12
- First expansion
- 7:07
Age path
AresClassical · Research start 4:45
ApolloHeroic · Research start 9:10
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
KHC_Shadow
Army · 68Units
Buildings ›6 types
God powers ›None invoked
No god powers recorded.