Replay-derived match flow, timings, and composition.

Advanced match analysis

BRCwolf vs RBR

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
1242
Duration
14:37
Patch
19.17020
Played
· 1 hour ago
Mount Olympus map preview
MapMount Olympus
Winner
BRCwolf Oranos · Elo 1023 +15
14:37 Match length
Defeated
RBR Poseidon · Elo 966 -15
58.1% win probability Pre-match · BRCwolf favored win probability 41.9%
Key momentsIn match order
First pressure
3:26 BRCwolf Military Barracks
Fastest Classical
3:42* BRCwolf Prometheus · estimated
Armory timing
13:30 BRCwolf Armory

BRCwolf

Oranos · Blue
Win 1023 +15
EAPM
47.1
Favorite unit
Murmillo
26 fielded
Largest army
66
First expansion
—
Age path
PrometheusClassical · Est. start 2:42
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

RBR

Poseidon · Red
Loss 966 -15
EAPM
38.2
Favorite unit
Hoplite
27 fielded
Largest army
67
First expansion
—
Age path
HermesClassical · Research start 3:04
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BRCwolf

Army · 66

Units

Murmillo26
Turma19
Katapeltes12
Cheiroballista5
Oracle4
Buildings 8 types
Manor8
Farm5
Armory2
Counter Barracks2
Economic Guild2
Military Barracks2
Sky Passage2
Temple1
God powers 11 invoked
Valor9
Shockwave2

RBR

Army · 67

Units

Hoplite27
Hippeus17
Toxotes15
Atalanta3
Theseus3
Centaur2
Buildings 7 types
House10
Granary4
Storehouse4
Military Academy3
Archery Range2
Stable2
Temple1
God powers 2 invoked
Cease Fire1
Lure1