Advanced match analysis
higornog96 vs vInI
- Queue
- Ranked 1v1 Supremacy
- Map
- Watering Hole
- Map Seed
- 6875
- Duration
- 15:51
- Patch
- 19.17020
- Played
- · 1 hour ago
Winner
higornog96
Loki · Elo 1161 +14
15:51
Match length
Defeated
vInI
Thor · Elo 1097 -14
59.1% win probability
Pre-match · higornog96 favored
win probability 40.9%
Key momentsIn match order
higornog96
Loki · Yellow- EAPM
- 24.6
- Favorite unit
- Throwing Axeman 33 fielded
- Largest army
- 71
- First expansion
- 9:30
Age path
HeimdallClassical · Est. start 3:04
BragiHeroic · Est. start 14:16
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
No post-game awards
vInI
Thor · Red- EAPM
- 22.8
- Favorite unit
- Throwing Axeman 43 fielded
- Largest army
- 105
- First expansion
- 11:32
Age path
ForsetiClassical · Est. start 3:57
SkadiHeroic · Est. start 8:04
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production105 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.