Advanced match analysis
Cheip + JRMURPH + GameSharkTy vs MaikeII + SvenDenningg + Popscribble
- Queue
- Ranked 3v3 Supremacy
- Map
- Tundra
- Map Seed
- 5358
- Duration
- 24:53
- Patch
- 19.17020
- Played
- · 1 hour ago
Defeat
Team Elo 875
Cheip
Nuwa · Elo 829 -4
JRMURPH
Loki · Elo 878 -6
GameSharkTy
Hades · Elo 917 -7
24:53
Match length
Victory
Team Elo 1162
MaikeII
Oranos · Elo 1226 +4
SvenDenningg
Zeus · Elo 1079 +8
Popscribble
Oranos · Elo 1181 +5
16.1% win probability
Pre-match · MaikeII + SvenDenningg + Popscribble favored
win probability 83.9%
Key momentsIn match order
Cheip
Nuwa · Blue · Team 1- EAPM
- 45.8
- Favorite unit
- Fire Archer 127 fielded
- Largest army
- 156
- First expansion
- —
Age path
HoutuClassical · Research start 4:19
GoumangHeroic · Research start 14:27
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling14 wall build events
Large army production156 military units
No post-game awards
MaikeII
Oranos · Peach · Team 2- EAPM
- 49.8
- Favorite unit
- Contarius 97 fielded
- Largest army
- 277
- First expansion
- 4:00
Age path
PrometheusClassical · Research start 2:42
TheiaHeroic · Research start 9:46
HekateMythic · Research start 21:43
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling22 wall build events
Large army production277 military units
No post-game awards
JRMURPH
Loki · Yellow · Team 1- EAPM
- 36.9
- Favorite unit
- Throwing Axeman 68 fielded
- Largest army
- 231
- First expansion
- 8:13
Age path
HeimdallClassical · Est. start 3:43
NjordHeroic · Est. start 16:53
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Market economy7,900 total resource volume
Large army production231 military units
No post-game awards
SvenDenningg
Zeus · Green · Team 2- EAPM
- 29.3
- Favorite unit
- Toxotes 65 fielded
- Largest army
- 155
- First expansion
- 4:53
Age path
AthenaClassical · Research start 2:43
ApolloHeroic · Research start 16:12
HeraMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Market economy3,000 total resource volume
Large army production155 military units
No post-game awards
GameSharkTy
Hades · Cyan · Team 1- EAPM
- 41.4
- Favorite unit
- Gastraphetoros 285 fielded
- Largest army
- 639
- First expansion
- 5:38
Age path
AthenaClassical · Research start 2:40
ApolloHeroic · Research start 8:50
ArtemisMythic · Research start 15:17
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy1,000 total resource volume
Large army production639 military units
No post-game awards
Popscribble
Oranos · Purple · Team 2- EAPM
- 26.8
- Favorite unit
- Contarius 51 fielded
- Largest army
- 187
- First expansion
- 4:21
Age path
OceanusClassical · Research start 2:38
HyperionHeroic · Research start 11:09
HeliosMythic · Research start 16:44
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production187 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 11,900 total volume›
Cheip
Bought
No buys
Sold
No sells
Total player market volume0
MaikeII
Bought
No buys
Sold
No sells
Total player market volume0
JRMURPH
Bought
Sold
Total player market volume7,900
SvenDenningg
Bought
Sold
Total player market volume3,000
GameSharkTy
Bought
Sold
No sells
Total player market volume1,000
Popscribble
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.