Advanced match analysis
Missdoublet + FelipeZadi vs Gifted Godz + ImSoChove
- Queue
- Ranked 2v2 Supremacy
- Map
- Nile Shallows
- Map Seed
- 30741
- Duration
- 18:05
- Patch
- 19.17020
- Played
- · 1 hour ago
Victory
Team Elo 1122
Missdoublet
Gaia · Elo 1121 +17
FelipeZadi
Loki · Elo 1123 +17
18:05
Match length
Defeat
Team Elo 1112
Gifted Godz
Zeus · Elo 1079 -15
ImSoChove
Hades · Elo 1146 -19
51.4% win probability
Pre-match · Missdoublet + FelipeZadi favored
win probability 48.6%
Key momentsIn match order
Missdoublet
Gaia · Purple · Team 1- EAPM
- 26.0
- Favorite unit
- Murmillo 63 fielded
- Largest army
- 100
- First expansion
- 4:49
Age path
OceanusClassical · Est. start 3:56
TheiaHeroic · Est. start 9:51
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production100 military units
No post-game awards
Gifted Godz
Zeus · Red · Team 2- EAPM
- 25.4
- Favorite unit
- Hoplite 49 fielded
- Largest army
- 90
- First expansion
- 6:40
Age path
AthenaClassical · Research start 3:27
DionysusHeroic · Research start 15:17
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production90 military units
No post-game awards
FelipeZadi
Loki · Yellow · Team 1- EAPM
- 32.3
- Favorite unit
- Raiding Cavalry 67 fielded
- Largest army
- 129
- First expansion
- —
Age path
ForsetiClassical · Est. start 3:59
NjordHeroic · Est. start 8:38
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production129 military units
No post-game awards
ImSoChove
Hades · Pink · Team 2- EAPM
- 28.4
- Favorite unit
- Toxotes 36 fielded
- Largest army
- 54
- First expansion
- 4:46
Age path
AresClassical · Research start 3:35
AphroditeHeroic · Research start 10:41
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.