Advanced match analysis
Dante_Oz + Game_Over + fedee.caballero3 vs wawamol + DJCHECHA08 + XEvilGhostX6886
- Queue
- Ranked 3v3 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 15995
- Duration
- 32:18
- Patch
- 19.17020
- Played
- · 1 hour ago
Victory
Team Elo 1029
Dante_Oz
Hades · Elo 1013 +20
Game_Over
Demeter · Elo 1055 +18
fedee.caballero3
Odin · Elo 1020 +19
32:18
Match length
Defeat
Team Elo 1053
wawamol
Demeter · Elo 1052 -19
DJCHECHA08
Isis · Elo 999 -16
XEvilGhostX6886
Odin · Elo 1108 -22
46.6% win probability
Pre-match · wawamol + DJCHECHA08 + XEvilGhostX6886 favored · Upset
win probability 53.4%
Key momentsIn match order
Dante_Oz
Hades · Blue · Team 1- EAPM
- 30.2
- Favorite unit
- Toxotes 27 fielded
- Largest army
- 135
- First expansion
- 9:35
Age path
AthenaClassical · Est. start 4:45
AphroditeHeroic · Est. start 10:07
HephaestusMythic · Est. start 21:08
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Large army production135 military units
No post-game awards
wawamol
Demeter · Red · Team 2- EAPM
- 55.3
- Favorite unit
- Hoplite 56 fielded
- Largest army
- 261
- First expansion
- 11:32
Age path
PanClassical · Research start 3:45
HestiaHeroic · Research start 18:50
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production261 military units
No post-game awards
Game_Over
Demeter · Yellow · Team 1- EAPM
- 28.4
- Favorite unit
- Hoplite 70 fielded
- Largest army
- 165
- First expansion
- 4:28
Age path
PanClassical · Est. start 3:06
HestiaHeroic · Est. start 13:57
PersephoneMythic · Est. start 17:38
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom9 expansion build events
Large army production165 military units
No post-game awards
DJCHECHA08
Isis · Grey · Team 2- EAPM
- 49.9
- Favorite unit
- Axeman 79 fielded
- Largest army
- 183
- First expansion
- 10:51
Age path
AnubisClassical · Est. start 4:11
NephthysHeroic · Est. start 10:58
ThothMythic · Research start 26:39
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production183 military units
No post-game awards
fedee.caballero3
Odin · Cyan · Team 1- EAPM
- 37.1
- Favorite unit
- Hirdman 135 fielded
- Largest army
- 382
- First expansion
- 15:30
Age path
FreyjaClassical · Research start 5:01
SkadiHeroic · Research start 18:07
TyrMythic · Research start 28:42
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy4,600 total resource volume
Large army production382 military units
No post-game awards
XEvilGhostX6886
Odin · Pink · Team 2- EAPM
- 54.6
- Favorite unit
- Throwing Axeman 119 fielded
- Largest army
- 340
- First expansion
- 13:17
Age path
FreyjaClassical · Research start 4:27
SkadiHeroic · Research start 10:36
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Market economy2,000 total resource volume
Large army production340 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 6,600 total volume›
Dante_Oz
Bought
No buys
Sold
No sells
Total player market volume0
wawamol
Bought
No buys
Sold
No sells
Total player market volume0
Game_Over
Bought
No buys
Sold
No sells
Total player market volume0
DJCHECHA08
Bought
No buys
Sold
No sells
Total player market volume0
fedee.caballero3
Bought
No buys
Sold
Total player market volume4,600
XEvilGhostX6886
Bought
Sold
Total player market volume2,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Dante_Oz
Army · 135Units
Buildings ›13 types
God powers ›9 invoked
wawamol
Army · 261Units
Lykaon Villager3