Advanced match analysis
Lucas cabeça vs imlaladrik
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 22551
- Duration
- 28:52
- Patch
- 19.17020
- Played
- · 2 hours ago
Defeated
Lucas cabeça
Tsukuyomi · Elo 1227 -11
28:52
Match length
Winner
imlaladrik
Gaia · Elo 1358 +11
32.0% win probability
Pre-match · imlaladrik favored
win probability 68.0%
Key momentsIn match order
Lucas cabeça
Tsukuyomi · Grey- EAPM
- 39.4
- Favorite unit
- Samurai 76 fielded
- Largest army
- 153
- First expansion
- 18:39
Age path
Inari OkamiClassical · Research start 3:13
HachimanHeroic · Research start 9:07
OkuninushiMythic · Est. start 20:26
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling6 wall build events
Market economy600 total resource volume
Large army production153 military units
No post-game awards
imlaladrik
Gaia · Pink- EAPM
- 33.5
- Favorite unit
- Fanatic 97 fielded
- Largest army
- 231
- First expansion
- 7:36
Age path
OceanusClassical · Research start 3:23
RheiaHeroic · Est. start 11:58
AtlasMythic · Est. start 23:05
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling18 wall build events
Large army production231 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 600 total volume›
Lucas cabeça
Bought
No buys
Sold
Total player market volume600
imlaladrik
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.