Replay-derived match flow, timings, and composition.

Advanced match analysis

洪荒耗神 vs Luna

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
28815
Duration
28:52
Patch
19.17020
Played
· 2 hours ago
Megalopolis map preview
MapMegalopolis
Defeated
洪荒耗神 Shennong · Elo 1489 -16
28:52 Match length
Winner
Luna Thor · Elo 1514 +16
46.4% win probability Pre-match · Luna favored win probability 53.6%
Key momentsIn match order
Armory timing
0:08 Luna Dwarven Armory
Fastest Classical
4:07* 洪荒耗神 Houtu · estimated
First pressure
4:17 Luna Hersir trained
First extra TC
4:52 洪荒耗神 Town Center
Fastest Heroic
11:36* Luna Skadi · estimated
Fortress timing
12:45 Luna Hill Fort
Market timing
15:33 Luna Market
Fastest Mythic
18:25* Luna Tyr · estimated

洪荒耗神

Shennong · Blue
Loss 1489 -16
EAPM
72.4
Favorite unit
Ge Halberdier
170 fielded
Largest army
539
First expansion
4:52
Age path
HoutuClassical · Research start 3:07
NubaHeroic · Est. start 21:48
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling54 wall build events
Large army production539 military units
No post-game awards

Luna

Thor · Red
Win 1514 +16
EAPM
55.9
Favorite unit
Jarl
130 fielded
Largest army
358
First expansion
8:55
Age path
ForsetiClassical · Research start 3:58
SkadiHeroic · Est. start 10:22
TyrMythic · Research start 16:25
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Market economy2,000 total resource volume
Large army production358 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,000 total volume

洪荒耗神

Bought

No buys

Sold

No sells

Total player market volume0

Luna

Bought

Food500

Sold

Wood1,500
Total player market volume2,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

洪荒耗神

Army · 539

Units

Ge Halberdier170
Dao Swordsman125
Fire Archer122
Chu Ko Nu90
Pioneer14
Siege Crossbow10
Qiong Qi5
White Horse Cavalry3
Buildings 13 types
Wall54
House24
Silo24
Military Camp22
Machine Workshop13
Sentry Tower9
Farm5
Baolei4
Town Center3
Market2
Armory1
Imperial Academy1
Temple1
God powers 4 invoked
Prosperous Seeds2
Drought Land1
Earth Wall1

Luna

Army · 358

Units

Jarl130
Throwing Axeman113
Raiding Cavalry34
Berserk21
Godi20
Ballista10
Frost Giant9
Hersir7
Huskarl7
Portable Ram5
Fenris Wolf Brood1
Hirdman1
Buildings 11 types
Farm43
House22
Longhouse7
Ox Cart Building7
Great Hall6
Hill Fort4
Town Center4
Market3
Wall3
Temple2
Dwarven Armory1
God powers 7 invoked
Dwarven Mine3
Frost2
Fimbulwinter1
Healing Spring1