Advanced match analysis
洪荒耗神 vs Luna
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 28815
- Duration
- 28:52
- Patch
- 19.17020
- Played
- · 2 hours ago
Defeated
洪荒耗神
Shennong · Elo 1489 -16
28:52
Match length
Winner
Luna
Thor · Elo 1514 +16
46.4% win probability
Pre-match · Luna favored
win probability 53.6%
Key momentsIn match order
洪荒耗神
Shennong · Blue- EAPM
- 72.4
- Favorite unit
- Ge Halberdier 170 fielded
- Largest army
- 539
- First expansion
- 4:52
Age path
HoutuClassical · Research start 3:07
NubaHeroic · Est. start 21:48
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling54 wall build events
Large army production539 military units
No post-game awards
Luna
Thor · Red- EAPM
- 55.9
- Favorite unit
- Jarl 130 fielded
- Largest army
- 358
- First expansion
- 8:55
Age path
ForsetiClassical · Research start 3:58
SkadiHeroic · Est. start 10:22
TyrMythic · Research start 16:25
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Market economy2,000 total resource volume
Large army production358 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,000 total volume›
洪荒耗神
Bought
No buys
Sold
No sells
Total player market volume0
Luna
Bought
Sold
Total player market volume2,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.