Advanced match analysis
LearningIsisRanked vs wololo walrus
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 29431
- Duration
- 9:32
- Patch
- 19.17020
- Played
- · 2 hours ago
Defeated
LearningIsisRanked
Isis · Elo 1145 -36
9:32
Match length
Winner
wololo walrus
Odin · Elo 1267 +13
33.1% win probability
Pre-match · wololo walrus favored
win probability 66.9%
Key momentsIn match order
LearningIsisRanked
Isis · Yellow- EAPM
- 58.3
- Favorite unit
- Spearman 11 fielded
- Largest army
- 23
- First expansion
- —
Age path
BastClassical · Research start 3:44
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
No post-game awards
wololo walrus
Odin · Red- EAPM
- 29.7
- Favorite unit
- Raiding Cavalry 11 fielded
- Largest army
- 22
- First expansion
- —
Age path
FreyjaClassical · Research start 3:15
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.