Advanced match analysis
Panthot vs tionelson
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 1046
- Duration
- 25:23
- Patch
- 19.17020
- Played
- · 1 hour ago
Defeated
Panthot
Isis · Elo 1069 -19
25:23
Match length
Winner
tionelson
Isis · Elo 1036 +19
54.7% win probability
Pre-match · Panthot favored · Upset
win probability 45.3%
Key momentsIn match order
Panthot
Isis · Peach- EAPM
- 37.6
- Favorite unit
- Spearman 76 fielded
- Largest army
- 121
- First expansion
- 5:17
Age path
BastClassical · Est. start 3:46
NephthysHeroic · Est. start 9:14
OsirisMythic · Research start 19:29
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production121 military units
No post-game awards
tionelson
Isis · Red- EAPM
- 30.3
- Favorite unit
- Camel Rider 40 fielded
- Largest army
- 74
- First expansion
- 5:20
Age path
AnubisClassical · Research start 4:01
SobekHeroic · Research start 8:01
ThothMythic · Research start 21:51
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.