Advanced match analysis
heye3327 vs esigillito
- Queue
- Ranked 1v1 Supremacy
- Map
- Savannah
- Map Seed
- 20539
- Duration
- 30:09
- Patch
- 19.17020
- Played
- · 21 hours ago
Defeated
heye3327
Hades · Elo 495 -7
30:09
Match length
Winner
esigillito
Tsukuyomi · Elo 715 +7
22.0% win probability
Pre-match · esigillito favored
win probability 78.0%
Key momentsIn match order
heye3327
Hades · Blue- EAPM
- 23.3
- Favorite unit
- Hoplite 110 fielded
- Largest army
- 292
- First expansion
- 16:39
Age path
AthenaClassical · Research start 4:18
ApolloHeroic · Research start 15:12
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production292 military units
No post-game awards
esigillito
Tsukuyomi · Red- EAPM
- 23.4
- Favorite unit
- Naginata Rider 22 fielded
- Largest army
- 127
- First expansion
- 11:34
Age path
Ame No UzumeClassical · Research start 4:34
FujinHeroic · Research start 14:37
WatatsumiMythic · Research start 25:38
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy1,800 total resource volume
Large army production127 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,800 total volume›
heye3327
Bought
No buys
Sold
No sells
Total player market volume0
esigillito
Bought
Sold
No sells
Total player market volume1,800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.