Advanced match analysis
SQUIDINGLE + kAbeLozaaAO vs Kicksawy9403 + schneit90
- Queue
- Ranked 2v2 Supremacy
- Map
- Ghost Lake
- Map Seed
- 25461
- Duration
- 20:17
- Patch
- 19.17020
- Played
- · 21 hours ago
Victory
Team Elo 1264
SQUIDINGLE
Odin · Elo 1212 +16
kAbeLozaaAO
Amaterasu · Elo 1317 +11
20:17
Match length
Defeat
Team Elo 1180
Kicksawy9403
Kronos · Elo 1191 -14
schneit90
Hades · Elo 1170 -13
61.9% win probability
Pre-match · SQUIDINGLE + kAbeLozaaAO favored
win probability 38.1%
Key momentsIn match order
SQUIDINGLE
Odin · Blue · Team 1- EAPM
- 40.5
- Favorite unit
- Throwing Axeman 69 fielded
- Largest army
- 138
- First expansion
- 15:10
Age path
FreyjaClassical · Research start 3:50
SkadiHeroic · Research start 13:50
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production138 military units
No post-game awards
Kicksawy9403
Kronos · Red · Team 2- EAPM
- 57.4
- Favorite unit
- Murmillo 56 fielded
- Largest army
- 101
- First expansion
- 16:58
Age path
PrometheusClassical · Est. start 2:20
HyperionHeroic · Est. start 11:40
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling16 wall build events
Market economy300 total resource volume
Large army production101 military units
No post-game awards
kAbeLozaaAO
Amaterasu · Grey · Team 1- EAPM
- 49.7
- Favorite unit
- Samurai 22 fielded
- Largest army
- 75
- First expansion
- 18:53
Age path
MinakatatomiClassical · Est. start 3:02
RaijinHeroic · Est. start 9:20
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling11 wall build events
No post-game awards
schneit90
Hades · Green · Team 2- EAPM
- 31.9
- Favorite unit
- Hoplite 46 fielded
- Largest army
- 74
- First expansion
- 11:13
Age path
AthenaClassical · Est. start 2:58
ApolloHeroic · Est. start 11:48
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 300 total volume›
SQUIDINGLE
Bought
No buys
Sold
No sells
Total player market volume0
Kicksawy9403
Bought
Sold
No sells
Total player market volume300
kAbeLozaaAO
Bought
No buys
Sold
No sells
Total player market volume0
schneit90
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.