Replay-derived match flow, timings, and composition.

Advanced match analysis

Mirjan121 vs ParaNoodle

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
21697
Duration
35:30
Patch
19.17020
Played
· 3 hours ago
Oasis map preview
MapOasis
Winner
Mirjan121 Poseidon · Elo 1086 +15
35:30 Match length
Defeated
ParaNoodle Demeter · Elo 1026 -15
58.5% win probability Pre-match · Mirjan121 favored win probability 41.5%
Key momentsIn match order
First pressure
4:12 Mirjan121 Stable
Fastest Classical
4:14* Mirjan121 Hermes · estimated
Armory timing
6:49 Mirjan121 Armory
Fastest Heroic
9:34* Mirjan121 Dionysus · estimated
First extra TC
15:02 Mirjan121 Town Center
Market timing
16:57 Mirjan121 Market
Fortress timing
17:45 ParaNoodle Fortress
Fastest Mythic
21:22* ParaNoodle Persephone · estimated

Mirjan121

Poseidon · Blue
Win 1086 +15
EAPM
37.2
Favorite unit
Hippeus
56 fielded
Largest army
234
First expansion
15:02
Age path
HermesClassical · Est. start 3:14
DionysusHeroic · Est. start 8:19
HephaestusMythic · Est. start 21:22
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling48 wall build events
Large army production234 military units
No post-game awards

ParaNoodle

Demeter · Red
Loss 1026 -15
EAPM
43.7
Favorite unit
Hoplite
100 fielded
Largest army
207
First expansion
18:10
Age path
AresClassical · Research start 3:29
HestiaHeroic · Research start 11:52
PersephoneMythic · Research start 19:22
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling26 wall build events
Market economy4,000 total resource volume
Large army production207 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,000 total volume

Mirjan121

Bought

No buys

Sold

No sells

Total player market volume0

ParaNoodle

Bought

No buys

Sold

Food2,500
Wood1,500
Total player market volume4,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mirjan121

Army · 234

Units

Hippeus56
Hetairos41
Hypaspist37
Toxotes32
Peltast17
Prodromos10
Centaur8
Hydra8
Helepolis7
Atalanta5
Theseus5
Polyphemus3
Hoplite2
Petrobolos2
Hippolyta1
Buildings 13 types
Wall48
Farm42
House16
Storehouse14
Stable8
Military Academy6
Fortress5
Granary5
Town Center5
Archery Range4
Temple4
Armory3
Market2
God powers 6 invoked
Bronze2
Cease Fire1
Lure1
Plenty Vault1
Titan Gate1

ParaNoodle

Army · 207

Units

Hoplite100
Peltast18
Hamadryad16
Prodromos15
Cyclops10
Orpheus8
Iolaus7
Helepolis6
Siren6
Icarus5
Midas5
Petrobolos5
Toxotes4
Amazon Archer1
Harpy Myth1
Buildings 13 types
Farm45
House29
Wall26
Storehouse14
Granary8
Military Academy6
Temple4
Archery Range3
Fortress3
Market3
Stable2
Town Center2
Armory1
God powers 5 invoked
Communal Hearth2
Titan Gate1
Underworld Invasion1
Wither1