Advanced match analysis
lllDaedaluslll vs mattbyrne0709
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 6730
- Duration
- 20:58
- Patch
- 19.17020
- Played
- · 3 hours ago
Winner
lllDaedaluslll
Nuwa · Elo 707 +11
20:58
Match length
Defeated
mattbyrne0709
Poseidon · Elo 564 -11
69.5% win probability
Pre-match · lllDaedaluslll favored
win probability 30.5%
Key momentsIn match order
lllDaedaluslll
Nuwa · Blue- EAPM
- 24.0
- Favorite unit
- Pioneer 22 fielded
- Largest army
- 62
- First expansion
- 7:06
Age path
HoutuClassical · Research start 5:52
GoumangHeroic · Research start 14:54
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling17 wall build events
Water commitment11 dock build events
No post-game awards
mattbyrne0709
Poseidon · Red- EAPM
- 14.6
- Favorite unit
- Hippeus 13 fielded
- Largest army
- 31
- First expansion
- 6:42
Age path
HermesClassical · Research start 3:08
DionysusHeroic · Research start 13:29
HephaestusMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling19 wall build events
Water commitment2 dock build events
Market economy5,000 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,000 total volume›
lllDaedaluslll
Bought
No buys
Sold
No sells
Total player market volume0
mattbyrne0709
Bought
No buys
Sold
Total player market volume5,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.