Advanced match analysis
sullyus69 vs Ratold
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 32434
- Duration
- 11:42
- Patch
- 19.17020
- Played
- · 20 hours ago
Defeated
sullyus69
Amaterasu · Elo 1274 -14
11:42
Match length
Winner
Ratold
Isis · Elo 1354 +14
38.7% win probability
Pre-match · Ratold favored
win probability 61.3%
Key momentsIn match order
sullyus69
Amaterasu · Blue- EAPM
- 34.1
- Favorite unit
- Onna Musha 9 fielded
- Largest army
- 31
- First expansion
- —
Age path
MinakatatomiClassical · Est. start 3:02
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Ratold
Isis · Red- EAPM
- 60.6
- Favorite unit
- Axeman 10 fielded
- Largest army
- 14
- First expansion
- —
Age path
BastClassical · Est. start 3:34
NephthysHeroic · Est. start 10:02
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.