Replay-derived match flow, timings, and composition.

Advanced match analysis

Kal on the Bahamas + Hirask + Lucere vs Torgale + Spectra + SlaashGordon

Queue
Ranked 3v3 Supremacy
Map
Mirage
Map Seed
16978
Duration
9:11
Patch
19.17020
Played
· 20 hours ago
Mirage map preview
MapMirage
Victory Team Elo 1784
Kal on the Bahamas Gaia · Elo 1772 +7
Hirask Loki · Elo 1733 +9
Lucere Gaia · Elo 1848 +5
9:11 Match length
Defeat Team Elo 1546
Torgale Loki · Elo 1702 -12
Spectra Poseidon · Elo 1485 -5
SlaashGordon Gaia · Elo 1451 -4
79.7% win probability Pre-match · Kal on the Bahamas + Hirask + Lucere favored win probability 20.3%
Key momentsIn match order
First pressure
4:04 Hirask Hersir trained
Fastest Classical
4:41* Kal on the Bahamas Oceanus · estimated
First extra TC
5:25 Spectra Town Center
Armory timing
6:26 Lucere Armory
Market timing
7:04 Kal on the Bahamas Market

Kal on the Bahamas

Gaia · Blue · Team 1
Win 1772 +7
EAPM
41.0
Favorite unit
Murmillo
11 fielded
Largest army
17
First expansion
8:12
Age path
OceanusClassical · Research start 3:41
RheiaHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment3 dock build events
Market economy200 total resource volume
No post-game awards

Torgale

Loki · Red · Team 2
Loss 1702 -12
EAPM
74.8
Favorite unit
Hersir
15 fielded
Largest army
29
First expansion
—
Age path
ForsetiClassical · Research start 4:33
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment3 dock build events
No post-game awards

Hirask

Loki · Grey · Team 1
Win 1733 +9
EAPM
63.6
Favorite unit
Hersir
16 fielded
Largest army
36
First expansion
—
Age path
HeimdallClassical · Research start 3:48
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment5 dock build events
No post-game awards

Spectra

Poseidon · Green · Team 2
Loss 1485 -5
EAPM
30.3
Favorite unit
Hippeus
7 fielded
Largest army
9
First expansion
5:25
Age path
HermesClassical · Research start 4:10
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment2 dock build events
No post-game awards

Lucere

Gaia · Cyan · Team 1
Win 1848 +5
EAPM
34.0
Favorite unit
Caladria
2 fielded
Largest army
4
First expansion
6:21
Age path
OceanusClassical · Research start 5:13
TheiaHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment3 dock build events
No post-game awards

SlaashGordon

Gaia · Pink · Team 2
Loss 1451 -4
EAPM
26.4
Favorite unit
Murmillo
58 fielded
Largest army
58
First expansion
7:07
Age path
OceanusClassical · Research start 4:01
HeroicNot reached
MythicNot reached
Opening read
Water BoomExisting water-opening timing signal.
Heavy walling10 wall build events
Water commitment1 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 200 total volume

Kal on the Bahamas

Bought

No buys

Sold

Food200
Total player market volume200

Torgale

Bought

No buys

Sold

No sells

Total player market volume0

Hirask

Bought

No buys

Sold

No sells

Total player market volume0

Spectra

Bought

No buys

Sold

No sells

Total player market volume0

Lucere

Bought

No buys

Sold

No sells

Total player market volume0

SlaashGordon

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kal on the Bahamas

Army · 17

Units

Murmillo11
Caladria3
Oracle3
Buildings 7 types
Manor4
Dock3
Economic Guild2
Military Barracks2
Market1
Temple1
Town Center1
God powers 5 invoked
Gaia Forest4
Carnivora1

Torgale

Army · 29

Units

Hersir15
Dreki5
Raiding Cavalry5
Longboat4
Buildings 7 types
House8
Dock3
Wall3
Great Hall2
Ox Cart Building2
Longhouse1
Temple1
God powers 2 invoked
Healing Spring1
Spy1

Hirask

Army · 36

Units

Hersir16
Throwing Axeman8
Dragon Ship4
Einheri3
Raiding Cavalry3
Dreki1
Longboat1
Buildings 6 types
House12
Dock5
Great Hall3
Longhouse3
Ox Cart Building1
Temple1
God powers 2 invoked
Spy1
Undermine1

Spectra

Army · 9

Units

Hippeus7
Atalanta1
Theseus1
Buildings 8 types
House6
Stable3
Storehouse3
Dock2
Armory1
Granary1
Temple1
Town Center1
God powers 1 invoked
Lure1

Lucere

Army · 4

Units

Caladria2
Oracle2
Buildings 7 types
Manor5
Military Barracks4
Dock3
Economic Guild3
Armory1
Temple1
Town Center1
God powers 4 invoked
Gaia Forest3
Carnivora1

SlaashGordon

Army · 58

Units

Murmillo58
Buildings 8 types
Wall10
Manor4
Military Barracks4
Temple2
Counter Barracks1
Dock1
Economic Guild1
Town Center1
God powers 3 invoked
Gaia Forest2
Carnivora1