Replay-derived match flow, timings, and composition.

Advanced match analysis

alejandropermal + Damokles ツ + CROWDURA29 + Hawk Eyes vs TBT99E + amc693 + Prisionero Lindo Lindo + chouraqui

Queue
Ranked 4v4 Supremacy
Map
Blue Lagoon
Map Seed
11509
Duration
24:00
Patch
19.17020
Played
· 20 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Defeat Team Elo 910
alejandropermal Gaia · Elo 812 -3
Damokles ツ Huitzilopochtli · Elo 880 -4
CROWDURA29 Poseidon · Elo 1026 -7
Hawk Eyes Thor · Elo 924 -5
24:00 Match length
Victory Team Elo 1244
TBT99E Amaterasu · Elo 1242 +4
amc693 Quetzalcoatl · Elo 1350 +2
Prisionero Lindo Lindo Amaterasu · Elo 1345 +3
chouraqui Loki · Elo 1038 +10
12.8% win probability Pre-match · TBT99E + amc693 + Prisionero Lindo Lindo + chouraqui favored win probability 87.2%
Key momentsIn match order
First pressure
3:26 amc693 Warrior Priest trained
Fastest Classical
4:17* Prisionero Lindo Lindo Ame No Uzume · estimated
First extra TC
4:27 TBT99E Town Center
Market timing
5:26 chouraqui Market
Armory timing
6:04 Hawk Eyes Dwarven Armory
Fastest Heroic
11:21* alejandropermal Rheia · estimated
Fortress timing
11:51 chouraqui Hill Fort
Fastest Mythic
17:48* TBT99E Takemikazuchi · estimated

alejandropermal

Gaia · Blue · Team 1
Loss 812 -3
EAPM
18.4
Favorite unit
Murmillo
63 fielded
Largest army
152
First expansion
14:02
Age path
OceanusClassical · Research start 3:42
RheiaHeroic · Research start 10:06
AtlasMythic · Research start 18:57
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Large army production152 military units
No post-game awards

TBT99E

Amaterasu · Red · Team 2
Win 1242 +4
EAPM
22.7
Favorite unit
Yumi Archer
34 fielded
Largest army
94
First expansion
4:27
Age path
MinakatatomiClassical · Research start 3:23
RaijinHeroic · Est. start 10:11
TakemikazuchiMythic · Est. start 15:48
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production94 military units
No post-game awards

Damokles ツ

Huitzilopochtli · Grey · Team 1
Loss 880 -4
EAPM
25.8
Favorite unit
Tlamanih Spearman
136 fielded
Largest army
209
First expansion
8:25
Age path
MalinalxochitlClassical · Research start 3:56
ItzpapalotlHeroic · Research start 11:22
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy600 total resource volume
Large army production209 military units
No post-game awards

amc693

Quetzalcoatl · Green · Team 2
Win 1350 +2
EAPM
51.8
Favorite unit
Eagle Warrior
64 fielded
Largest army
129
First expansion
5:31
Age path
HuehuecoyotlClassical · Research start 4:18
CoatlicueHeroic · Research start 14:47
TlalocMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling21 wall build events
Large army production129 military units
No post-game awards

CROWDURA29

Poseidon · Cyan · Team 1
Loss 1026 -7
EAPM
53.8
Favorite unit
Hippeus
64 fielded
Largest army
82
First expansion
9:13
Age path
HermesClassical · Research start 3:48
DionysusHeroic · Research start 10:27
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production82 military units
No post-game awards

Prisionero Lindo Lindo

Amaterasu · Pink · Team 2
Win 1345 +3
EAPM
33.8
Favorite unit
Samurai
55 fielded
Largest army
69
First expansion
4:37
Age path
Ame No UzumeClassical · Research start 3:17
RaijinHeroic · Est. start 11:51
TakemikazuchiMythic · Research start 17:35
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling27 wall build events
No post-game awards

Hawk Eyes

Thor · Orange · Team 1
Loss 924 -5
EAPM
28.2
Favorite unit
Berserk
37 fielded
Largest army
134
First expansion
9:04
Age path
ForsetiClassical · Research start 3:18
BragiHeroic · Research start 11:54
BaldrMythic · Research start 19:39
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling49 wall build events
Market economy4,300 total resource volume
Large army production134 military units
No post-game awards

chouraqui

Loki · Maroon · Team 2
Win 1038 +10
EAPM
17.5
Favorite unit
Portable Ram
32 fielded
Largest army
75
First expansion
6:07
Age path
HeimdallClassical · Est. start 3:59
BragiHeroic · Est. start 10:24
HelMythic · Est. start 16:24
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom8 expansion build events
Heavy walling15 wall build events
Market economy1,900 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 6,800 total volume

alejandropermal

Bought

No buys

Sold

No sells

Total player market volume0

TBT99E

Bought

No buys

Sold

No sells

Total player market volume0

Damokles ツ

Bought

No buys

Sold

Wood600
Total player market volume600

amc693

Bought

No buys

Sold

No sells

Total player market volume0

CROWDURA29

Bought

No buys

Sold

No sells

Total player market volume0

Prisionero Lindo Lindo

Bought

No buys

Sold

No sells

Total player market volume0

Hawk Eyes

Bought

No buys

Sold

Wood4,300
Total player market volume4,300

chouraqui

Bought

Food1,500
Wood200

Sold

Wood200
Total player market volume1,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

alejandropermal

Army · 152

Units

Murmillo63
Fanatic29
Cheiroballista23
Contarius14
Katapeltes11
Oracle7
Turma5
Buildings 10 types
Farm14
Manor8
Counter Barracks7
Military Barracks4
Economic Guild3
Palace2
Town Center2
Armory1
Market1
Temple1
God powers 4 invoked
Carnivora1
Gaia Forest1
Implode1
Traitor1

TBT99E

Army · 94

Units

Yumi Archer34
Samurai33
Yari Spearman8
Bushi7
Raiju5
Onmyoji4
Asura1
Onna Musha1
Wanyudo1
Buildings 13 types
Farm35
House16
Watermill13
Dojo6
Mining Camp Japanese6
Guardhouse5
Shrine Japanese4
Stable Japanese4
Castle3
Town Center2
Armory1
Sentry Tower1
Temple1
God powers 4 invoked
Divine Slash1
Shrine Of The Hunt1
Solar Shield1
Thunder Burst1

Damokles ツ

Army · 209

Units

Tlamanih Spearman136
Warrior Priest23
Eagle Warrior13
Tequihua Archer13
Otontin12
Ocelotl Warrior6
Shorn One3
Obsidian Butterfly2
Maquizcoatl1
Buildings 11 types
Farm24
House12
Calpulli7
War Hut4
Great Temple2
Town Center2
Wall2
Armory1
Market1
Nobles Hut1
Temple1
God powers 5 invoked
Infestation2
Purge2
Blood Pact1

amc693

Army · 129

Units

Eagle Warrior64
Shorn One18
Warrior Priest15
Tlamanih Spearman11
Ocelotl Warrior10
Ahuizotl5
Otontin2
Ayotochtli1
Chaneque1
Quinametzin1
Tequihua Archer1
Buildings 12 types
Farm37
House26
Wall21
Calpulli15
Nobles Hut6
Great Temple5
Town Center3
Sentry Tower2
Temple2
War Hut2
Armory1
Market1
God powers 4 invoked
Earth Monster1
Lullaby1
Monolith Of Tlaloc1
Tailwind1

CROWDURA29

Army · 82

Units

Hippeus64
Hydra6
Petrobolos6
Theseus4
Atalanta1
Hippolyta1
Buildings 9 types
Farm33
House18
Stable7
Storehouse7
Town Center2
Armory1
Fortress1
Granary1
Temple1
God powers 2 invoked
Cease Fire1
Lure1

Prisionero Lindo Lindo

Army · 69

Units

Samurai55
Naginata Rider6
Shinobi5
Kamaitachi1
Onna Musha1
Oyumi1
Buildings 13 types
Farm30
Wall27
House18
Watermill16
Mining Camp Japanese6
Shrine Japanese6
Dojo3
Castle2
Stable Japanese2
Town Center2
Armory1
Market1
Temple1
God powers 4 invoked
Solar Shield2
Goshinboku1
Thunder Burst1

Hawk Eyes

Army · 134

Units

Berserk37
Jarl29
Hersir23
Throwing Axeman22
Godi18
Hirdman4
Battle Boar1
Buildings 11 types
Farm52
Wall49
House33
Great Hall10
Longhouse7
Hill Fort3
Market2
Ox Cart Building2
Temple2
Town Center2
Dwarven Armory1
God powers 3 invoked
Flaming Weapons1
Healing Spring1
Ragnarok1

chouraqui

Army · 75

Units

Portable Ram32
Hirdman23
Hersir13
Jarl6
Berserk1
Buildings 12 types
Farm40
House16
Wall15
Town Center8
Great Hall6
Longhouse6
Hill Fort2
Ox Cart Building2
Sentry Tower2
Armory1
Market1
Temple1
God powers None invoked

No god powers recorded.