Advanced match analysis
[KeeN]Pegasus vs Atif
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 2467
- Duration
- 15:39
- Patch
- 19.17020
- Played
- · 20 hours ago
Winner
[KeeN]Pegasus
Susanoo · Elo 2209 +10
15:39
Match length
Defeated
Atif
Set · Elo 2048 -10
71.6% win probability
Pre-match · [KeeN]Pegasus favored
win probability 28.4%
Key momentsIn match order
[KeeN]Pegasus
Susanoo · Blue- EAPM
- 75.8
- Favorite unit
- Honengyo 11 fielded
- Largest army
- 51
- First expansion
- 13:36
Age path
Inari OkamiClassical · Research start 4:54
RaijinHeroic · Est. start 8:07
TakemikazuchiMythic · Est. start 13:24
Opening read
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water commitment5 dock build events
Market economy200 total resource volume
No post-game awards
Atif
Set · Red- EAPM
- 73.3
- Favorite unit
- Spearman 35 fielded
- Largest army
- 60
- First expansion
- 13:58
Age path
AnubisClassical · Research start 4:08
NephthysHeroic · Est. start 10:24
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment7 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
[KeeN]Pegasus
Bought
Sold
No sells
Total player market volume200
Atif
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.