Replay-derived match flow, timings, and composition.

Advanced match analysis

FleXy_FaMe + Benjamin Kirkenyahu + Oracion vs Jeff010 + [DUWA] Mr_Bowy_NL + Dapo12

Queue
Ranked 3v3 Supremacy
Map
Tundra
Map Seed
25569
Duration
19:15
Patch
19.17020
Played
· 20 hours ago
Tundra map preview
MapTundra
Defeat Team Elo 904
FleXy_FaMe Tsukuyomi · Elo 923 -13
Benjamin Kirkenyahu Amaterasu · Elo 860 -10
Oracion Tsukuyomi · Elo 928 -13
19:15 Match length
Victory Team Elo 1063
Jeff010 Poseidon · Elo 864 +16
[DUWA] Mr_Bowy_NL Freyr · Elo 1524 +1
Dapo12 Hades · Elo 800 +19
28.6% win probability Pre-match · Jeff010 + [DUWA] Mr_Bowy_NL + Dapo12 favored win probability 71.4%
Key momentsIn match order
First pressure
3:58 [DUWA] Mr_Bowy_NL Hersir trained
Fastest Classical
4:02* Dapo12 Ares · estimated
Armory timing
4:55 FleXy_FaMe Armory
First extra TC
5:07 [DUWA] Mr_Bowy_NL Town Center
Fastest Heroic
7:21* FleXy_FaMe Hachiman · estimated
Market timing
13:49 FleXy_FaMe Market
Fortress timing
15:11 [DUWA] Mr_Bowy_NL Hill Fort
Fastest Mythic
18:11* [DUWA] Mr_Bowy_NL Vidar · estimated

FleXy_FaMe

Tsukuyomi · Blue · Team 1
Loss 923 -13
EAPM
12.6
Favorite unit
Shinobi
14 fielded
Largest army
40
First expansion
—
Age path
Inari OkamiClassical · Est. start 3:52
HachimanHeroic · Est. start 6:25
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
No post-game awards

Jeff010

Poseidon · Red · Team 2
Win 864 +16
EAPM
19.0
Favorite unit
Hippeus
38 fielded
Largest army
50
First expansion
9:53
Age path
HermesClassical · Research start 3:35
AphroditeHeroic · Research start 9:26
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

Benjamin Kirkenyahu

Amaterasu · Yellow · Team 1
Loss 860 -10
EAPM
26.3
Favorite unit
Samurai
40 fielded
Largest army
104
First expansion
13:46
Age path
Ame No UzumeClassical · Est. start 4:32
RaijinHeroic · Est. start 16:10
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy1,000 total resource volume
Large army production104 military units
No post-game awards

[DUWA] Mr_Bowy_NL

Freyr · Green · Team 2
Win 1524 +1
EAPM
32.1
Favorite unit
Berserk
41 fielded
Largest army
118
First expansion
5:07
Age path
UllrClassical · Research start 3:44
BragiHeroic · Est. start 9:51
VidarMythic · Est. start 16:11
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom6 expansion build events
Heavy walling31 wall build events
Large army production118 military units
No post-game awards

Oracion

Tsukuyomi · Cyan · Team 1
Loss 928 -13
EAPM
20.7
Favorite unit
Shinobi
36 fielded
Largest army
79
First expansion
—
Age path
Inari OkamiClassical · Est. start 3:31
HachimanHeroic · Est. start 6:28
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
No post-game awards

Dapo12

Hades · Pink · Team 2
Win 800 +19
EAPM
10.8
Favorite unit
Hoplite
5 fielded
Largest army
7
First expansion
7:11
Age path
AresClassical · Research start 3:02
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

FleXy_FaMe

Bought

No buys

Sold

No sells

Total player market volume0

Jeff010

Bought

No buys

Sold

No sells

Total player market volume0

Benjamin Kirkenyahu

Bought

No buys

Sold

Wood1,000
Total player market volume1,000

[DUWA] Mr_Bowy_NL

Bought

No buys

Sold

No sells

Total player market volume0

Oracion

Bought

No buys

Sold

No sells

Total player market volume0

Dapo12

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

FleXy_FaMe

Army · 40

Units

Shinobi14
Naginata Rider12
Tengu8
Yumi Horse Archer5
Daimyo1
Buildings 9 types
House17
Watermill8
Shrine Japanese3
Dojo2
Mining Camp Japanese2
Stable Japanese2
Armory1
Market1
Temple1
God powers 2 invoked
New Moon1
Shogun1

Jeff010

Army · 50

Units

Hippeus38
Prodromos5
Toxotes5
Atalanta1
Theseus1
Buildings 8 types
House11
Stable3
Granary2
Storehouse2
Archery Range1
Armory1
Temple1
Town Center1
God powers 3 invoked
Cease Fire1
Curse1
Lure1

Benjamin Kirkenyahu

Army · 104

Units

Samurai40
Onna Musha30
Naginata Rider25
Kamaitachi6
Kitsune3
Buildings 11 types
House26
Farm16
Dojo5
Watermill5
Stable Japanese3
Mining Camp Japanese2
Shrine Japanese2
Armory1
Market1
Temple1
Town Center1
God powers 1 invoked
Goshinboku1

[DUWA] Mr_Bowy_NL

Army · 118

Units

Berserk41
Throwing Axeman33
Huskarl15
Ballista14
Hirdman7
Hersir6
Fafnir2
Buildings 8 types
Wall31
House16
Longhouse15
Ox Cart Building11
Town Center6
Armory4
Hill Fort3
Temple1
God powers 3 invoked
Asgardian Bastion1
Flaming Weapons1
Gullinbursti1

Oracion

Army · 79

Units

Shinobi36
Naginata Rider18
Yumi Horse Archer15
Tengu8
Daimyo1
Jorogumo1
Buildings 11 types
House24
Watermill7
Farm5
Dojo3
Shrine Japanese3
Mining Camp Japanese2
Stable Japanese2
Armory1
Castle1
Market1
Temple1
God powers 3 invoked
New Moon1
Shogun1
Swampland1

Dapo12

Army · 7

Units

Hoplite5
Ajax1
Hippeus1
Buildings 10 types
House11
Farm9
Storehouse4
Archery Range3
Granary3
Military Academy3
Stable3
Armory1
Temple1
Town Center1
God powers 1 invoked
Sentinel1