Advanced match analysis
Samakes + vw.roman vs Cornbread + CharadaBR07
- Queue
- Ranked 2v2 Supremacy
- Map
- Nile Shallows
- Map Seed
- 14637
- Duration
- 14:17
- Patch
- 19.17020
- Played
- · 20 hours ago
Victory
Team Elo 1548
Samakes
Amaterasu · Elo 1547 +10
vw.roman
Isis · Elo 1549 +10
14:17
Match length
Defeat
Team Elo 1400
Cornbread
Kronos · Elo 1374 -9
CharadaBR07
Amaterasu · Elo 1425 -11
70.1% win probability
Pre-match · Samakes + vw.roman favored
win probability 29.9%
Key momentsIn match order
Samakes
Amaterasu · Cyan · Team 1- EAPM
- 62.7
- Favorite unit
- Yumi Archer 16 fielded
- Largest army
- 48
- First expansion
- 4:15
Age path
MinakatatomiClassical · Est. start 2:53
RaijinHeroic · Est. start 12:11
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling7 wall build events
Market economy200 total resource volume
No post-game awards
Cornbread
Kronos · Red · Team 2- EAPM
- 51.7
- Favorite unit
- Oracle 14 fielded
- Largest army
- 36
- First expansion
- 6:14
Age path
PrometheusClassical · Est. start 2:17
HyperionHeroic · Est. start 8:52
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards
vw.roman
Isis · Mint · Team 1- EAPM
- 36.3
- Favorite unit
- Camel Rider 9 fielded
- Largest army
- 30
- First expansion
- 7:31
Age path
BastClassical · Est. start 4:12
NephthysHeroic · Est. start 7:11
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
CharadaBR07
Amaterasu · Maroon · Team 2- EAPM
- 49.0
- Favorite unit
- Samurai 21 fielded
- Largest army
- 62
- First expansion
- 13:51
Age path
MinakatatomiClassical · Est. start 3:21
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
Samakes
Bought
No buys
Sold
Total player market volume200
Cornbread
Bought
No buys
Sold
No sells
Total player market volume0
vw.roman
Bought
No buys
Sold
No sells
Total player market volume0
CharadaBR07
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.