Advanced match analysis
FarmBoy278 vs MOHAMMADMS1724
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 21137
- Duration
- 24:21
- Patch
- 19.17020
- Played
- · 20 hours ago
Winner
FarmBoy278
Fuxi · Elo 587 +14
24:21
Match length
Defeated
MOHAMMADMS1724
Poseidon · Elo 521 -14
59.4% win probability
Pre-match · FarmBoy278 favored
win probability 40.6%
Key momentsIn match order
FarmBoy278
Fuxi · Blue- EAPM
- 22.2
- Favorite unit
- Ge Halberdier 39 fielded
- Largest army
- 129
- First expansion
- 10:52
Age path
XuannuClassical · Research start 4:31
NubaHeroic · Research start 16:56
GonggongMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production129 military units
No post-game awards
MOHAMMADMS1724
Poseidon · Red- EAPM
- 19.9
- Favorite unit
- Hippeus 30 fielded
- Largest army
- 101
- First expansion
- 6:23
Age path
HermesClassical · Research start 4:29
DionysusHeroic · Research start 17:54
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy5,500 total resource volume
Large army production101 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,500 total volume›
FarmBoy278
Bought
No buys
Sold
No sells
Total player market volume0
MOHAMMADMS1724
Bought
Sold
No sells
Total player market volume5,500
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.