Replay-derived match flow, timings, and composition.

Advanced match analysis

CROWDURA29 + Piff Cheeese + DuplexSteel vs Donar6628 + Gerbildaddy + Elnito101474

Queue
Ranked 3v3 Supremacy
Map
Savannah
Map Seed
18884
Duration
30:43
Patch
19.17020
Played
· 20 hours ago
Savannah map preview
MapSavannah
Victory Team Elo 1014
CROWDURA29 Poseidon · Elo 1033 +12
Piff Cheeese Zeus · Elo 1023 +41
DuplexSteel Hades · Elo 987 +15
30:43 Match length
Defeat Team Elo 929
Donar6628 Gaia · Elo 1177 -24
Gerbildaddy Amaterasu · Elo 775 -7
Elnito101474 Nuwa · Elo 836 -10
62.0% win probability Pre-match · CROWDURA29 + Piff Cheeese + DuplexSteel favored win probability 38.0%
Key momentsIn match order
Fastest Classical
4:19* DuplexSteel Ares · estimated
First pressure
4:44 DuplexSteel Archery Range
Armory timing
4:51 DuplexSteel Armory
First extra TC
5:11 Donar6628 Town Center
Market timing
5:48 Gerbildaddy Market
Fastest Heroic
9:53* Donar6628 Rheia · estimated
Fortress timing
10:32 Donar6628 Palace
Fastest Mythic
13:32* Donar6628 Hekate · estimated

CROWDURA29

Poseidon · Blue · Team 1
Win 1033 +12
EAPM
68.3
Favorite unit
Hippeus
197 fielded
Largest army
237
First expansion
6:54
Age path
HermesClassical · Research start 3:36
DionysusHeroic · Research start 11:19
HephaestusMythic · Research start 26:17
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling10 wall build events
Large army production237 military units
No post-game awards

Donar6628

Gaia · Red · Team 2
Loss 1177 -24
EAPM
35.3
Favorite unit
Arcus
110 fielded
Largest army
267
First expansion
5:11
Age path
OceanusClassical · Est. start 3:45
RheiaHeroic · Est. start 8:38
HekateMythic · Est. start 11:32
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Large army production267 military units
No post-game awards

Piff Cheeese

Zeus · Yellow · Team 1
Win 1023 +41
EAPM
29.6
Favorite unit
Hoplite
195 fielded
Largest army
249
First expansion
15:17
Age path
AthenaClassical · Research start 3:44
DionysusHeroic · Research start 9:00
HeraMythic · Research start 23:04
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production249 military units
No post-game awards

Gerbildaddy

Amaterasu · Green · Team 2
Loss 775 -7
EAPM
47.3
Favorite unit
Samurai
95 fielded
Largest army
367
First expansion
7:31
Age path
MinakatatomiClassical · Research start 3:53
RaijinHeroic · Research start 11:30
TakemikazuchiMythic · Research start 18:04
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Market economy12,700 total resource volume
Large army production367 military units
No post-game awards

DuplexSteel

Hades · Cyan · Team 1
Win 987 +15
EAPM
34.0
Favorite unit
Peltast
98 fielded
Largest army
421
First expansion
7:55
Age path
AresClassical · Est. start 3:19
ApolloHeroic · Est. start 10:49
ArtemisMythic · Est. start 15:58
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling7 wall build events
Large army production421 military units
No post-game awards

Elnito101474

Nuwa · Pink · Team 2
Loss 836 -10
EAPM
33.1
Favorite unit
Ge Halberdier
96 fielded
Largest army
281
First expansion
8:24
Age path
HoutuClassical · Research start 5:04
RushouHeroic · Research start 12:39
GonggongMythic · Research start 20:06
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom4 expansion build events
Market economy6,800 total resource volume
Large army production281 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 19,500 total volume

CROWDURA29

Bought

No buys

Sold

No sells

Total player market volume0

Donar6628

Bought

No buys

Sold

No sells

Total player market volume0

Piff Cheeese

Bought

No buys

Sold

No sells

Total player market volume0

Gerbildaddy

Bought

Food4,200
Wood500

Sold

Food1,200
Wood6,800
Total player market volume12,700

DuplexSteel

Bought

No buys

Sold

No sells

Total player market volume0

Elnito101474

Bought

Food1,600
Wood200

Sold

Food2,800
Wood2,200
Total player market volume6,800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

CROWDURA29

Army · 237

Units

Hippeus197
Petrobolos13
Hydra8
Theseus5
Hippolyta4
Atalanta3
Centaur3
Prodromos3
Polyphemus1
Buildings 11 types
Farm29
House19
Storehouse11
Wall10
Stable7
Armory3
Town Center3
Market2
Fortress1
Granary1
Temple1
God powers 4 invoked
Bronze1
Cease Fire1
Lure1
Plenty Vault1

Donar6628

Army · 267

Units

Arcus110
Contarius63
Fanatic27
Murmillo24
Destroyer15
Fire Siphon11
Caladria8
Oracle5
Lampades3
Behemoth1
Buildings 10 types
Manor23
Military Barracks15
Farm12
Counter Barracks8
Town Center4
Palace2
Armory1
Economic Guild1
Market1
Temple1
God powers 13 invoked
Gaia Forest5
Carnivora4
Traitor3
Tartarian Gate1

Piff Cheeese

Army · 249

Units

Hoplite195
Minotaur30
Hydra14
Medusa4
Heracles2
Jason2
Odysseus2
Buildings 9 types
Farm41
House16
Military Academy10
Storehouse8
Granary5
Temple2
Town Center2
Armory1
Fortress1
God powers 5 invoked
Bronze2
Bolt1
Lightning Storm1
Restoration1

Gerbildaddy

Army · 367

Units

Samurai95
Yumi Horse Archer73
Naginata Rider55
Shinobi38
Daimyo32
Oyumi18
Yumi Archer13
Asura12
Yari Spearman12
Raiju8
Onna Musha7
Bushi2
Onmyoji2
Buildings 14 types
Dojo68
Farm60
Stable Japanese41
Watermill18
House17
Sentry Tower14
Mining Camp Japanese10
Shrine Japanese9
Guardhouse7
Temple7
Town Center7
Castle2
Market2
Armory1
God powers 3 invoked
Divine Slash1
Shrine Of The Hunt1
Thunder Burst1

DuplexSteel

Army · 421

Units

Peltast98
Hypaspist91
Hoplite90
Toxotes67
Gastraphetoros48
Petrobolos8
Achilles6
Chiron6
Ajax4
Perseus3
Buildings 12 types
Farm34
House18
Storehouse14
Wall7
Granary5
Town Center5
Archery Range3
Market3
Military Academy3
Fortress2
Armory1
Temple1
God powers 6 invoked
Pestilence2
Sentinel2
Earthquake1
Underworld Passage1

Elnito101474

Army · 281

Units

Ge Halberdier96
White Horse Cavalry80
Tiger Cavalry45
Pioneer19
Fire Archer15
Chu Ko Nu7
Sage4
Dao Swordsman3
Jiang Zi Ya3
Siege Crossbow3
Pi Xiu2
Qiong Qi2
Li Jing1
Qing Long1
Buildings 11 types
Farm32
House18
Silo9
Baolei5
Machine Workshop4
Town Center4
Military Camp3
Armory2
Imperial Academy1
Market1
Temple1
God powers 5 invoked
Earth Wall2
Creation1
Great Flood1
Venom Beast1