Advanced match analysis
chongyinliang + CROWDURA29 + ElRusoM vs [W.l.r.t.] UAIS + Pardazs + TCGPOINTRP
- Queue
- Ranked 3v3 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 19402
- Duration
- 21:03
- Patch
- 19.17020
- Played
- · 19 hours ago
Defeat
Team Elo 979
chongyinliang
Zeus · Elo 1031 -8
CROWDURA29
Freyr · Elo 1021 -6
ElRusoM
Hades · Elo 886 -3
21:03
Match length
Victory
Team Elo 1277
[W.l.r.t.] UAIS
Kronos · Elo 1141 +9
Pardazs
Nuwa · Elo 1403 +3
TCGPOINTRP
Poseidon · Elo 1286 +5
15.2% win probability
Pre-match · [W.l.r.t.] UAIS + Pardazs + TCGPOINTRP favored
win probability 84.8%
Key momentsIn match order
chongyinliang
Zeus · Blue · Team 1- EAPM
- 29.2
- Favorite unit
- Toxotes 23 fielded
- Largest army
- 59
- First expansion
- 5:52
Age path
AthenaClassical · Research start 3:11
DionysusHeroic · Est. start 13:09
HephaestusMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling11 wall build events
No post-game awards
[W.l.r.t.] UAIS
Kronos · Peach · Team 2- EAPM
- 32.1
- Favorite unit
- Contarius 17 fielded
- Largest army
- 62
- First expansion
- 11:06
Age path
PrometheusClassical · Est. start 1:35
HyperionHeroic · Est. start 7:51
AtlasMythic · Est. start 12:26
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
No post-game awards
CROWDURA29
Freyr · Yellow · Team 1- EAPM
- 46.0
- Favorite unit
- Hersir 23 fielded
- Largest army
- 86
- First expansion
- 6:33
Age path
UllrClassical · Research start 4:19
AegirHeroic · Research start 12:20
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Large army production86 military units
No post-game awards
Pardazs
Nuwa · Green · Team 2- EAPM
- 55.2
- Favorite unit
- Fire Archer 60 fielded
- Largest army
- 192
- First expansion
- 4:02
Age path
HoutuClassical · Research start 2:52
GoumangHeroic · Est. start 10:42
GonggongMythic · Research start 15:08
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,000 total resource volume
Large army production192 military units
No post-game awards
ElRusoM
Hades · Cyan · Team 1- EAPM
- 38.8
- Favorite unit
- Hoplite 58 fielded
- Largest army
- 92
- First expansion
- 12:56
Age path
AthenaClassical · Research start 4:16
ApolloHeroic · Research start 8:40
HephaestusMythic · Research start 14:50
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production92 military units
No post-game awards
TCGPOINTRP
Poseidon · Mint · Team 2- EAPM
- 38.4
- Favorite unit
- Toxotes 57 fielded
- Largest army
- 151
- First expansion
- 5:55
Age path
HermesClassical · Research start 4:10
DionysusHeroic · Research start 11:30
HephaestusMythic · Est. start 16:34
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production151 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,000 total volume›
chongyinliang
Bought
No buys
Sold
No sells
Total player market volume0
[W.l.r.t.] UAIS
Bought
No buys
Sold
No sells
Total player market volume0
CROWDURA29
Bought
No buys
Sold
No sells
Total player market volume0
Pardazs
Bought
Sold
No sells
Total player market volume1,000
ElRusoM
Bought
No buys
Sold
No sells
Total player market volume0
TCGPOINTRP
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
chongyinliang
Army · 59Units
Buildings ›13 types
God powers ›None invoked
No god powers recorded.