Advanced match analysis
D0p1 vs duduthespartan
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 31840
- Duration
- 11:45
- Patch
- 19.17020
- Played
- · 19 hours ago
Defeated
D0p1
Odin · Elo 1795 -13
11:45
Match length
Winner
duduthespartan
Set · Elo 1882 +13
37.7% win probability
Pre-match · duduthespartan favored
win probability 62.3%
Key momentsIn match order
D0p1
Odin · Blue- EAPM
- 84.8
- Favorite unit
- Berserk 29 fielded
- Largest army
- 42
- First expansion
- —
Age path
HeimdallClassical · Est. start 3:11
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling7 wall build events
No post-game awards
duduthespartan
Set · Red- EAPM
- 57.4
- Favorite unit
- Slinger 21 fielded
- Largest army
- 40
- First expansion
- —
Age path
AnubisClassical · Research start 2:36
NephthysHeroic · Research start 10:13
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Market economy100 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 100 total volume›
D0p1
Bought
No buys
Sold
No sells
Total player market volume0
duduthespartan
Bought
Sold
No sells
Total player market volume100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.