Advanced match analysis
Atif vs Jack90
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 7926
- Duration
- 21:52
- Patch
- 19.17020
- Played
- · 19 hours ago
Defeated
Atif
Amaterasu · Elo 2051 -13
21:52
Match length
Winner
Jack90
Hades · Elo 2152 +13
35.9% win probability
Pre-match · Jack90 favored
win probability 64.1%
Key momentsIn match order
Atif
Amaterasu · Blue- EAPM
- 87.9
- Favorite unit
- Samurai 67 fielded
- Largest army
- 227
- First expansion
- 19:47
Age path
MinakatatomiClassical · Research start 3:18
HachimanHeroic · Est. start 14:07
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy900 total resource volume
Large army production227 military units
No post-game awards
Jack90
Hades · Red- EAPM
- 80.4
- Favorite unit
- Hoplite 76 fielded
- Largest army
- 168
- First expansion
- 16:02
Age path
AthenaClassical · Est. start 4:20
AphroditeHeroic · Est. start 9:20
ArtemisMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling20 wall build events
Large army production168 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 900 total volume›
Atif
Bought
No buys
Sold
Total player market volume900
Jack90
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.