Replay-derived match flow, timings, and composition.

Advanced match analysis

Torgale + Cornbread vs maOOOO + Very Old

Queue
Ranked 2v2 Supremacy
Map
Oasis
Map Seed
9097
Duration
23:39
Patch
19.17020
Played
· 19 hours ago
Oasis map preview
MapOasis
Victory Team Elo 1522
Torgale Loki · Elo 1711 +1
Cornbread Kronos · Elo 1334 +9
23:39 Match length
Defeat Team Elo 1176
maOOOO Odin · Elo 1103 -3
Very Old Hades · Elo 1250 -7
88.0% win probability Pre-match · Torgale + Cornbread favored win probability 12.0%
Key momentsIn match order
First pressure
2:27 maOOOO Hersir trained
Fastest Classical
4:02* Cornbread Prometheus · estimated
First extra TC
4:41 Very Old Town Center
Armory timing
7:00 Cornbread Armory
Market timing
7:48 Torgale Market
Fastest Heroic
12:01* Torgale Bragi · estimated
Fortress timing
14:18 Torgale Hill Fort
Fastest Mythic
19:04* Cornbread Atlas · estimated

Torgale

Loki · Blue · Team 1
Win 1711 +1
EAPM
88.0
Favorite unit
Jarl
145 fielded
Largest army
445
First expansion
4:50
Age path
ForsetiClassical · Research start 3:20
BragiHeroic · Est. start 10:46
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling18 wall build events
Market economy1,000 total resource volume
Large army production445 military units
No post-game awards

maOOOO

Odin · Red · Team 2
Loss 1103 -3
EAPM
45.7
Favorite unit
Throwing Axeman
33 fielded
Largest army
88
First expansion
16:01
Age path
FreyjaClassical · Research start 3:32
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Large army production88 military units
No post-game awards

Cornbread

Kronos · Yellow · Team 1
Win 1334 +9
EAPM
57.3
Favorite unit
Destroyer
13 fielded
Largest army
66
First expansion
11:15
Age path
PrometheusClassical · Est. start 3:02
HyperionHeroic · Est. start 12:37
AtlasMythic · Est. start 17:04
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom5 expansion build events
Heavy walling19 wall build events
No post-game awards

Very Old

Hades · Green · Team 2
Loss 1250 -7
EAPM
59.3
Favorite unit
Hoplite
92 fielded
Largest army
226
First expansion
4:41
Age path
AresClassical · Research start 3:14
ApolloHeroic · Research start 18:00
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling13 wall build events
Large army production226 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

Torgale

Bought

Food600
Wood400

Sold

No sells

Total player market volume1,000

maOOOO

Bought

No buys

Sold

No sells

Total player market volume0

Cornbread

Bought

No buys

Sold

No sells

Total player market volume0

Very Old

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Torgale

Army · 445

Units

Jarl145
Throwing Axeman119
Hersir70
Raiding Cavalry36
Godi35
Portable Ram15
Battle Boar7
Huskarl7
Troll6
Berserk5
Buildings 11 types
Farm53
Wall18
House16
Longhouse7
Great Hall6
Ox Cart Building6
Town Center2
Armory1
Hill Fort1
Market1
Temple1
God powers 3 invoked
Flaming Weapons1
Healing Spring1
Spy1

maOOOO

Army · 88

Units

Throwing Axeman33
Raiding Cavalry25
Godi12
Hersir10
Hirdman6
Berserk1
Valkyrie1
Buildings 9 types
Farm30
House19
Wall14
Longhouse6
Ox Cart Building5
Great Hall4
Town Center2
Market1
Temple1
God powers None invoked

No god powers recorded.

Cornbread

Army · 66

Units

Destroyer13
Arcus11
Murmillo10
Katapeltes9
Oracle Hero8
Turma8
Oracle4
Cheiroballista1
Promethean1
Satyr1
Buildings 10 types
Farm27
Wall19
Manor8
Military Barracks6
Town Center5
Palace3
Armory1
Counter Barracks1
Economic Guild1
Temple1
God powers 8 invoked
Valor5
Chaos2
Implode1

Very Old

Army · 226

Units

Hoplite92
Toxotes76
Cyclops21
Peltast11
Hypaspist9
Ajax8
Achilles5
Manticore3
Chiron1
Buildings 10 types
Farm35
House17
Storehouse14
Wall13
Archery Range8
Granary8
Military Academy6
Temple3
Town Center2
Armory1
God powers 4 invoked
Pestilence2
Sentinel1
Underworld Passage1