Advanced match analysis
MittieMeow vs Felcraft
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 15317
- Duration
- 17:40
- Patch
- 19.17020
- Played
- · 20 hours ago
Defeated
MittieMeow
Kronos · Elo 942 -58
17:40
Match length
Winner
Felcraft
Hades · Elo 957 +19
47.8% win probability
Pre-match · Felcraft favored
win probability 52.2%
Key momentsIn match order
MittieMeow
Kronos · Blue- EAPM
- 20.3
- Favorite unit
- Murmillo 16 fielded
- Largest army
- 79
- First expansion
- 5:28
Age path
PrometheusClassical · Research start 2:27
HyperionHeroic · Research start 11:57
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling8 wall build events
No post-game awards
Felcraft
Hades · Red- EAPM
- 22.5
- Favorite unit
- Toxotes 22 fielded
- Largest army
- 51
- First expansion
- 10:02
Age path
AthenaClassical · Est. start 2:24
AphroditeHeroic · Research start 10:54
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy1,000 total resource volume
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,000 total volume›
MittieMeow
Bought
No buys
Sold
No sells
Total player market volume0
Felcraft
Bought
Sold
Total player market volume1,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.