Replay-derived match flow, timings, and composition.

Advanced match analysis

eduzao vs heraklit

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
31049
Duration
18:29
Patch
19.17020
Played
· 20 hours ago
Mount Olympus map preview
MapMount Olympus
Winner
eduzao Huitzilopochtli · Elo 1235 +17
18:29 Match length
Defeated
heraklit Hades · Elo 1223 -17
51.7% win probability Pre-match · eduzao favored win probability 48.3%
Key momentsIn match order
First pressure
3:08 eduzao Warrior Priest trained
Fastest Classical
4:28* heraklit Athena · estimated
First extra TC
10:00 heraklit Town Center
Armory timing
14:35 heraklit Armory
Market timing
16:37 eduzao Market

eduzao

Huitzilopochtli · Blue
Win 1235 +17
EAPM
47.2
Favorite unit
Tequihua Archer
34 fielded
Largest army
145
First expansion
16:06
Age path
MalinalxochitlClassical · Research start 3:54
ItzpapalotlHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling23 wall build events
Large army production145 military units
No post-game awards

heraklit

Hades · Red
Loss 1223 -17
EAPM
32.7
Favorite unit
Hoplite
78 fielded
Largest army
194
First expansion
10:00
Age path
AthenaClassical · Research start 3:28
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production194 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

eduzao

Army · 145

Units

Tequihua Archer34
Tlamanih Spearman33
Coyote Warrior31
Ocelotl Warrior23
Warrior Priest12
Eagle Warrior10
Obsidian Butterfly1
Quimichin Spy1
Buildings 12 types
Wall23
House19
Calpulli13
Farm5
Nobles Hut3
Sentry Tower3
War Hut3
Spike Trap2
Armory1
Market1
Temple1
Town Center1
God powers 4 invoked
Blood Pact2
Infestation1
Purge1

heraklit

Army · 194

Units

Hoplite78
Toxotes68
Hippeus43
Achilles3
Ajax2
Buildings 10 types
Farm16
House15
Granary5
Storehouse5
Archery Range2
Military Academy2
Stable2
Armory1
Temple1
Town Center1
God powers 2 invoked
Restoration1
Sentinel1