Advanced match analysis
SpongyTundra834 vs XPrat
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 15624
- Duration
- 1:19:02
- Patch
- 19.17020
- Played
- · 19 hours ago
Defeated
SpongyTundra834
Zeus · Elo 959 -15
1:19:02
Match length
Winner
XPrat
Ra · Elo 1017 +15
41.7% win probability
Pre-match · XPrat favored
win probability 58.3%
Key momentsIn match order
SpongyTundra834
Zeus · Blue- EAPM
- 47.3
- Favorite unit
- Hippeus 112 fielded
- Largest army
- 366
- First expansion
- 26:39
Age path
HermesClassical · Est. start 3:42
ApolloHeroic · Est. start 9:39
HeraMythic · Est. start 16:19
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling54 wall build events
Market economy73,600 total resource volume
Large army production366 military units
No post-game awards
XPrat
Ra · Red- EAPM
- 50.2
- Favorite unit
- Axeman 327 fielded
- Largest army
- 1,062
- First expansion
- 7:13
Age path
BastClassical · Research start 3:55
SobekHeroic · Research start 10:24
HorusMythic · Research start 16:00
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Water commitment1 dock build events
Market economy43,100 total resource volume
Large army production1,062 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 116,700 total volume›
SpongyTundra834
Bought
Sold
Total player market volume73,600
XPrat
Bought
Sold
Total player market volume43,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.