Replay-derived match flow, timings, and composition.

Advanced match analysis

Gray Fox vs billaspiotis70

Queue
Ranked 1v1 Supremacy
Map
Cloud Forest
Map Seed
28253
Duration
18:31
Patch
19.17020
Played
· 19 hours ago
Cloud Forest map preview
MapCloud Forest
Defeated
Gray Fox Hades · Elo 1404 -16
18:31 Match length
Winner
billaspiotis70 Thor · Elo 1433 +16
45.8% win probability Pre-match · billaspiotis70 favored win probability 54.2%
Key momentsIn match order
First pressure
3:31 billaspiotis70 Hersir trained
Armory timing
4:13 billaspiotis70 Dwarven Armory
Fastest Classical
4:28* billaspiotis70 Freyja · estimated
First extra TC
5:31 Gray Fox Village Center
Fastest Heroic
8:24* billaspiotis70 Bragi · estimated
Fortress timing
13:56 billaspiotis70 Hill Fort

Gray Fox

Hades · Blue
Loss 1404 -16
EAPM
41.7
Favorite unit
Hoplite
22 fielded
Largest army
68
First expansion
5:31
Age path
AthenaClassical · Research start 3:37
AphroditeHeroic · Research start 11:11
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards

billaspiotis70

Thor · Red
Win 1433 +16
EAPM
29.8
Favorite unit
Godi
40 fielded
Largest army
103
First expansion
—
Age path
FreyjaClassical · Research start 3:28
BragiHeroic · Est. start 7:09
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production103 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Gray Fox

Army · 68

Units

Hoplite22
Peltast19
Toxotes16
Minotaur6
Chiron2
Achilles1
Ajax1
Nemean Lion1
Buildings 10 types
House12
Storehouse7
Granary3
Archery Range2
Military Academy2
Armory1
Fortress1
Temple1
Town Center1
Village Center1
God powers 4 invoked
Curse2
Restoration1
Sentinel1

billaspiotis70

Army · 103

Units

Godi40
Jarl28
Throwing Axeman12
Berserk8
Raiding Cavalry6
Hersir4
Battle Boar3
Portable Ram1
Valkyrie1
Buildings 8 types
House16
Ox Cart Building4
Great Hall3
Longhouse2
Dwarven Armory1
Farm1
Hill Fort1
Temple1
God powers 3 invoked
Dwarven Mine1
Flaming Weapons1
Forest Fire1