Advanced match analysis
菜就多练 + 纬哥歼尸犯 vs REVOFEV! + Gary # 27
- Queue
- Ranked 2v2 Supremacy
- Map
- Tundra
- Map Seed
- 28784
- Duration
- 12:12
- Patch
- 19.17020
- Played
- · 19 hours ago
Defeat
Team Elo 1628
菜就多练
Thor · Elo 1692 -19
纬哥歼尸犯
Thor · Elo 1564 -13
12:12
Match length
Victory
Team Elo 1655
REVOFEV!
Loki · Elo 1677 +15
Gary # 27
Thor · Elo 1633 +17
46.1% win probability
Pre-match · REVOFEV! + Gary # 27 favored
win probability 53.9%
Key momentsIn match order
菜就多练
Thor · Blue · Team 1- EAPM
- 56.8
- Favorite unit
- Jarl 11 fielded
- Largest army
- 24
- First expansion
- —
Age path
FreyjaClassical · Research start 2:59
SkadiHeroic · Est. start 7:25
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards
REVOFEV!
Loki · Red · Team 2- EAPM
- 65.9
- Favorite unit
- Throwing Axeman 34 fielded
- Largest army
- 67
- First expansion
- —
Age path
HeimdallClassical · Est. start 3:09
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
纬哥歼尸犯
Thor · Yellow · Team 1- EAPM
- 49.9
- Favorite unit
- Throwing Axeman 26 fielded
- Largest army
- 61
- First expansion
- —
Age path
ForsetiClassical · Est. start 3:58
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling9 wall build events
No post-game awards
Gary # 27
Thor · Green · Team 2- EAPM
- 104.4
- Favorite unit
- Raiding Cavalry 36 fielded
- Largest army
- 66
- First expansion
- —
Age path
FreyjaClassical · Est. start 2:50
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.