Advanced match analysis
JuI1en + XoroX + Molten Gear6264 vs nLife Klacek + nLife Jubi + nortow
- Queue
- Ranked 3v3 Supremacy
- Map
- Steppe
- Map Seed
- 32693
- Duration
- 22:58
- Patch
- 19.17020
- Played
- · 20 hours ago
Defeat
Team Elo 1069
JuI1en
Freyr · Elo 1048 -25
XoroX
Freyr · Elo 1127 -17
Molten Gear6264
Demeter · Elo 1032 -13
22:58
Match length
Victory
Team Elo 1133
nLife Klacek
Zeus · Elo 1209 +11
nLife Jubi
Zeus · Elo 1175 +13
nortow
Thor · Elo 1014 +20
40.9% win probability
Pre-match · nLife Klacek + nLife Jubi + nortow favored
win probability 59.1%
Key momentsIn match order
JuI1en
Freyr · Blue · Team 1- EAPM
- 37.6
- Favorite unit
- Throwing Axeman 114 fielded
- Largest army
- 183
- First expansion
- 7:45
Age path
UllrClassical · Research start 3:12
AegirHeroic · Research start 12:17
VidarMythic · Research start 16:15
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Large army production183 military units
No post-game awards
nLife Klacek
Zeus · Red · Team 2- EAPM
- 41.3
- Favorite unit
- Hoplite 343 fielded
- Largest army
- 415
- First expansion
- 5:23
Age path
AthenaClassical · Research start 3:29
ApolloHeroic · Research start 11:20
HeraMythic · Research start 17:19
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom4 expansion build events
Large army production415 military units
No post-game awards
XoroX
Freyr · Yellow · Team 1- EAPM
- 28.1
- Favorite unit
- Throwing Axeman 53 fielded
- Largest army
- 137
- First expansion
- 5:38
Age path
UllrClassical · Est. start 4:41
AegirHeroic · Est. start 8:14
VidarMythic · Est. start 19:44
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production137 military units
No post-game awards
nLife Jubi
Zeus · Green · Team 2- EAPM
- 65.9
- Favorite unit
- Hoplite 736 fielded
- Largest army
- 1,011
- First expansion
- 5:03
Age path
HermesClassical · Research start 3:39
ApolloHeroic · Research start 12:34
HephaestusMythic · Research start 16:16
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Market economy3,000 total resource volume
Large army production1,011 military units
No post-game awards
Molten Gear6264
Demeter · Cyan · Team 1- EAPM
- 45.4
- Favorite unit
- Hypaspist 25 fielded
- Largest army
- 47
- First expansion
- 8:21
Age path
PanClassical · Est. start 3:57
HestiaHeroic · Est. start 11:30
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
No post-game awards
nortow
Thor · Pink · Team 2- EAPM
- 41.5
- Favorite unit
- Throwing Axeman 33 fielded
- Largest army
- 111
- First expansion
- 7:03
Age path
ForsetiClassical · Research start 4:24
BragiHeroic · Research start 11:54
BaldrMythic · Research start 18:58
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling16 wall build events
Large army production111 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,000 total volume›
JuI1en
Bought
No buys
Sold
No sells
Total player market volume0
nLife Klacek
Bought
No buys
Sold
No sells
Total player market volume0
XoroX
Bought
No buys
Sold
No sells
Total player market volume0
nLife Jubi
Bought
No buys
Sold
Total player market volume3,000
Molten Gear6264
Bought
No buys
Sold
No sells
Total player market volume0
nortow
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
JuI1en
Army · 183Units
Buildings ›9 types
God powers ›6 invoked
nLife Klacek
Army · 415Units
Buildings ›11 types
God powers ›4 invoked
XoroX
Army · 137Units
Buildings ›9 types
God powers ›5 invoked
nLife Jubi
Army · 1011Units
Buildings ›12 types
God powers ›6 invoked
Molten Gear6264
Army · 47Units
Buildings ›13 types
God powers ›1 invoked
nortow
Army · 111Units
Buildings ›12 types
God powers ›None invoked
No god powers recorded.