Replay-derived match flow, timings, and composition.

Advanced match analysis

JuI1en + XoroX + Molten Gear6264 vs nLife Klacek + nLife Jubi + nortow

Queue
Ranked 3v3 Supremacy
Map
Steppe
Map Seed
32693
Duration
22:58
Patch
19.17020
Played
· 20 hours ago
Steppe map preview
MapSteppe
Defeat Team Elo 1069
JuI1en Freyr · Elo 1048 -25
XoroX Freyr · Elo 1127 -17
Molten Gear6264 Demeter · Elo 1032 -13
22:58 Match length
Victory Team Elo 1133
nLife Klacek Zeus · Elo 1209 +11
nLife Jubi Zeus · Elo 1175 +13
nortow Thor · Elo 1014 +20
40.9% win probability Pre-match · nLife Klacek + nLife Jubi + nortow favored win probability 59.1%
Key momentsIn match order
First pressure
3:30 JuI1en Hersir trained
Fastest Classical
4:12* JuI1en Ullr · estimated
First extra TC
5:03 nLife Jubi Town Center
Armory timing
5:12 Molten Gear6264 Armory
Market timing
8:50 nortow Market
Fastest Heroic
9:29* XoroX Aegir · estimated
Fortress timing
13:43 nLife Klacek Fortress
Fastest Mythic
18:15* JuI1en Vidar · estimated

JuI1en

Freyr · Blue · Team 1
Loss 1048 -25
EAPM
37.6
Favorite unit
Throwing Axeman
114 fielded
Largest army
183
First expansion
7:45
Age path
UllrClassical · Research start 3:12
AegirHeroic · Research start 12:17
VidarMythic · Research start 16:15
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Large army production183 military units
No post-game awards

nLife Klacek

Zeus · Red · Team 2
Win 1209 +11
EAPM
41.3
Favorite unit
Hoplite
343 fielded
Largest army
415
First expansion
5:23
Age path
AthenaClassical · Research start 3:29
ApolloHeroic · Research start 11:20
HeraMythic · Research start 17:19
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom4 expansion build events
Large army production415 military units
No post-game awards

XoroX

Freyr · Yellow · Team 1
Loss 1127 -17
EAPM
28.1
Favorite unit
Throwing Axeman
53 fielded
Largest army
137
First expansion
5:38
Age path
UllrClassical · Est. start 4:41
AegirHeroic · Est. start 8:14
VidarMythic · Est. start 19:44
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production137 military units
No post-game awards

nLife Jubi

Zeus · Green · Team 2
Win 1175 +13
EAPM
65.9
Favorite unit
Hoplite
736 fielded
Largest army
1,011
First expansion
5:03
Age path
HermesClassical · Research start 3:39
ApolloHeroic · Research start 12:34
HephaestusMythic · Research start 16:16
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Market economy3,000 total resource volume
Large army production1,011 military units
No post-game awards

Molten Gear6264

Demeter · Cyan · Team 1
Loss 1032 -13
EAPM
45.4
Favorite unit
Hypaspist
25 fielded
Largest army
47
First expansion
8:21
Age path
PanClassical · Est. start 3:57
HestiaHeroic · Est. start 11:30
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
No post-game awards

nortow

Thor · Pink · Team 2
Win 1014 +20
EAPM
41.5
Favorite unit
Throwing Axeman
33 fielded
Largest army
111
First expansion
7:03
Age path
ForsetiClassical · Research start 4:24
BragiHeroic · Research start 11:54
BaldrMythic · Research start 18:58
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling16 wall build events
Large army production111 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,000 total volume

JuI1en

Bought

No buys

Sold

No sells

Total player market volume0

nLife Klacek

Bought

No buys

Sold

No sells

Total player market volume0

XoroX

Bought

No buys

Sold

No sells

Total player market volume0

nLife Jubi

Bought

No buys

Sold

Wood3,000
Total player market volume3,000

Molten Gear6264

Bought

No buys

Sold

No sells

Total player market volume0

nortow

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

JuI1en

Army · 183

Units

Throwing Axeman114
Hersir18
Portable Ram14
Draugr13
Huskarl13
Berserk11
Buildings 9 types
House29
Farm19
Longhouse17
Ox Cart Building10
Armory3
Town Center3
Great Hall2
Sentry Tower1
Temple1
God powers 6 invoked
Asgardian Bastion3
Gullinbursti1
Inferno1
Tempest1

nLife Klacek

Army · 415

Units

Hoplite343
Toxotes66
Petrobolos4
Heracles1
Jason1
Buildings 11 types
Farm32
House16
Archery Range8
Military Academy8
Storehouse6
Town Center3
Armory2
Granary2
Fortress1
Temple1
Village Center1
God powers 4 invoked
Bolt1
Lightning Storm1
Restoration1
Underworld Passage1

XoroX

Army · 137

Units

Throwing Axeman53
Hersir49
Ballista20
Portable Ram7
Godi4
Huskarl4
Buildings 9 types
House17
Great Hall13
Longhouse10
Armory3
Ox Cart Building3
Town Center3
Hill Fort1
Sentry Tower1
Temple1
God powers 5 invoked
Asgardian Bastion2
Gullinbursti1
Inferno1
Tempest1

nLife Jubi

Army · 1011

Units

Hoplite736
Toxotes269
Heracles2
Jason2
Bellerophon1
Odysseus1
Buildings 12 types
Farm35
House16
Archery Range9
Military Academy8
Storehouse5
Armory4
Market2
Fortress1
Granary1
Temple1
Town Center1
Village Center1
God powers 6 invoked
Cease Fire2
Plenty Vault2
Bolt1
Underworld Passage1

Molten Gear6264

Army · 47

Units

Hypaspist25
Toxotes13
Hippeus4
Petrobolos2
Icarus1
Iolaus1
Orpheus1
Buildings 13 types
Wall21
Farm14
House13
Granary7
Storehouse4
Military Academy3
Fortress2
Market2
Town Center2
Archery Range1
Armory1
Stable1
Temple1
God powers 1 invoked
Arcadian Meadow1

nortow

Army · 111

Units

Throwing Axeman33
Godi32
Hersir26
Portable Ram9
Berserk8
Ballista3
Buildings 12 types
House29
Wall16
Longhouse12
Farm11
Hill Fort11
Ox Cart Building6
Town Center5
Sentry Tower4
Dwarven Armory2
Market2
Great Hall1
Temple1
God powers None invoked

No god powers recorded.