Replay-derived match flow, timings, and composition.

Advanced match analysis

SatientOne vs Moony

Queue
Ranked 1v1 Supremacy
Map
Mount Olympus
Map Seed
32147
Duration
19:08
Patch
19.17020
Played
· 20 hours ago
Mount Olympus map preview
MapMount Olympus
Winner
SatientOne Kronos · Elo 1129 +12
19:08 Match length
Defeated
Moony Demeter · Elo 1017 -12
65.6% win probability Pre-match · SatientOne favored win probability 34.4%
Key momentsIn match order
Fastest Classical
3:35* SatientOne Prometheus · estimated
First extra TC
4:29 SatientOne Town Center
First pressure
4:42 Moony Archery Range
Armory timing
6:52 Moony Armory
Fastest Heroic
9:37* Moony Hestia · estimated
Fortress timing
11:34 Moony Fortress
Market timing
14:41 SatientOne Market
Fastest Mythic
18:08* SatientOne Helios · estimated

SatientOne

Kronos · Maroon
Win 1129 +12
EAPM
39.0
Favorite unit
Turma
41 fielded
Largest army
122
First expansion
4:29
Age path
PrometheusClassical · Research start 2:35
HyperionHeroic · Est. start 10:14
HeliosMythic · Est. start 16:08
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production122 military units
No post-game awards

Moony

Demeter · Red
Loss 1017 -12
EAPM
26.0
Favorite unit
Peltast
38 fielded
Largest army
90
First expansion
16:39
Age path
PanClassical · Research start 3:00
HestiaHeroic · Est. start 8:22
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production90 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SatientOne

Army · 122

Units

Turma41
Murmillo22
Katapeltes13
Cheiroballista9
Arcus8
Contarius8
Promethean7
Oracle5
Destroyer3
Fanatic3
Satyr3
Buildings 11 types
Farm22
Manor11
Counter Barracks5
Military Barracks4
Wall4
Economic Guild2
Temple2
Town Center2
Armory1
Market1
Palace1
God powers 12 invoked
Valor10
Chaos1
Deconstruction1

Moony

Army · 90

Units

Peltast38
Toxotes19
Hoplite18
Hippeus5
Petrobolos4
Iolaus2
Lykaon Villager2
Icarus1
Orpheus1
Buildings 11 types
Farm17
House16
Archery Range5
Granary5
Storehouse4
Military Academy2
Temple2
Armory1
Fortress1
Stable1
Town Center1
God powers 3 invoked
Arcadian Meadow1
Communal Hearth1
Wither1