Replay-derived match flow, timings, and composition.

Advanced match analysis

liam + KaiC94 + Diamond Soul vs El Viejo Ladino + Cornbread + Thunderson

Queue
Ranked 3v3 Supremacy
Map
Steppe
Map Seed
27803
Duration
38:14
Patch
19.17020
Played
· 20 hours ago
Steppe map preview
MapSteppe
Defeat Team Elo 1378
liam Huitzilopochtli · Elo 1386 -17
KaiC94 Tezcatlipoca · Elo 1385 -17
Diamond Soul Gaia · Elo 1364 -16
38:14 Match length
Victory Team Elo 1405
El Viejo Ladino Loki · Elo 1372 +18
Cornbread Kronos · Elo 1326 +21
Thunderson Tsukuyomi · Elo 1516 +11
46.1% win probability Pre-match · El Viejo Ladino + Cornbread + Thunderson favored win probability 53.9%
Key momentsIn match order
Fastest Classical
3:10* Cornbread Prometheus · estimated
First pressure
3:27 El Viejo Ladino Hersir trained
First extra TC
6:14 Cornbread Town Center
Armory timing
8:15 KaiC94 Armory
Fortress timing
11:23 Diamond Soul Palace
Fastest Heroic
11:34* Thunderson Hachiman · estimated
Market timing
15:16 Cornbread Market
Fastest Mythic
20:58* Diamond Soul Atlas · estimated

liam

Huitzilopochtli · Peach · Team 1
Loss 1386 -17
EAPM
100.0
Favorite unit
Eagle Warrior
225 fielded
Largest army
1,465
First expansion
6:29
Age path
PatecatlClassical · Est. start 5:02
ItzpapalotlHeroic · Est. start 14:53
TlalocMythic · Timing unavailable
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom8 expansion build events
Heavy walling44 wall build events
Market economy6,500 total resource volume
Large army production1,465 military units
No post-game awards

El Viejo Ladino

Loki · Grey · Team 2
Win 1372 +18
EAPM
109.8
Favorite unit
Berserk
375 fielded
Largest army
1,455
First expansion
10:47
Age path
HeimdallClassical · Est. start 3:41
BragiHeroic · Est. start 15:40
HelMythic · Est. start 23:01
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling18 wall build events
Market economy15,900 total resource volume
Large army production1,455 military units
No post-game awards

KaiC94

Tezcatlipoca · Yellow · Team 1
Loss 1385 -17
EAPM
123.4
Favorite unit
Tequihua Archer
394 fielded
Largest army
2,044
First expansion
9:17
Age path
MalinalxochitlClassical · Est. start 4:29
ItzpapalotlHeroic · Est. start 10:37
XolotlMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling34 wall build events
Market economy3,100 total resource volume
Large army production2,044 military units
No post-game awards

Cornbread

Kronos · Green · Team 2
Win 1326 +21
EAPM
83.0
Favorite unit
Contarius
100 fielded
Largest army
496
First expansion
6:14
Age path
PrometheusClassical · Est. start 2:10
RheiaHeroic · Est. start 12:01
AtlasMythic · Est. start 20:02
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom8 expansion build events
Heavy walling8 wall build events
Market economy18,000 total resource volume
Large army production496 military units
No post-game awards

Diamond Soul

Gaia · Purple · Team 1
Loss 1364 -16
EAPM
89.8
Favorite unit
Fanatic
247 fielded
Largest army
602
First expansion
7:30
Age path
OceanusClassical · Est. start 2:52
RheiaHeroic · Est. start 10:36
AtlasMythic · Est. start 18:58
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Market economy20,800 total resource volume
Large army production602 military units
No post-game awards

Thunderson

Tsukuyomi · Pink · Team 2
Win 1516 +11
EAPM
55.9
Favorite unit
Yumi Horse Archer
244 fielded
Largest army
696
First expansion
7:28
Age path
Inari OkamiClassical · Research start 3:12
HachimanHeroic · Est. start 10:38
WatatsumiMythic · Est. start 19:34
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom8 expansion build events
Market economy5,800 total resource volume
Large army production696 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 70,100 total volume

liam

Bought

No buys

Sold

Food1,000
Wood5,500
Total player market volume6,500

El Viejo Ladino

Bought

Food1,600

Sold

Wood14,300
Total player market volume15,900

KaiC94

Bought

Food1,300

Sold

Food1,800
Total player market volume3,100

Cornbread

Bought

Food2,000

Sold

Food7,500
Wood8,500
Total player market volume18,000

Diamond Soul

Bought

Food2,900
Wood800

Sold

Food3,500
Wood13,600
Total player market volume20,800

Thunderson

Bought

Wood500

Sold

Food1,300
Wood4,000
Total player market volume5,800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

liam

Army · 1465

Units

Eagle Warrior225
Tlamanih Spearman223
Centzon Totochtin206
Obsidian Butterfly170
Tequihua Archer148
Ocelotl Warrior124
Warrior Priest113
Coyote Warrior91
Otontin60
Quinametzin55
Ahuizotl30
Shorn One15
Jaguar Rider5
Buildings 15 types
Farm61
Wall44
Calpulli36
Sentry Tower35
House23
Spike Trap15
Market14
Temple13
Armory8
Nobles Hut8
Town Center6
Great Temple5
Smoke Trap5
War Hut3
Village Center2
God powers 6 invoked
Blood Pact2
Agave Bloom1
Monolith Of Tlaloc1
Purge1
Titan Gate1

El Viejo Ladino

Army · 1455

Units

Berserk375
Throwing Axeman355
Hersir309
Huskarl107
Jarl80
Mountain Giant55
Einheri51
Fire Giant41
Portable Ram40
Godi27
Frost Giant15
Buildings 12 types
Farm48
House21
Longhouse20
Wall18
Great Hall12
Ox Cart Building11
Hill Fort10
Temple8
Town Center5
Armory1
Market1
Sentry Tower1
God powers 9 invoked
Undermine5
Spy2
Flaming Weapons1
Nidhogg1

KaiC94

Army · 2044

Units

Tequihua Archer394
Tlamanih Spearman376
Warrior Priest375
Eagle Warrior295
Jaguar Rider170
Obsidian Butterfly132
Soul Guide111
Ocelotl Warrior108
Coyote Warrior30
Maquizcoatl21
Quinametzin15
Shorn One15
Quimichin Spy2
Buildings 14 types
House38
Wall34
Farm28
Calpulli23
Spike Trap13
Sentry Tower10
Market7
Nobles Hut7
Great Temple5
Temple5
War Hut5
Smoke Trap3
Armory1
Town Center1
God powers 9 invoked
Obsidian Mirror5
Purge2
Corrupted Ground1
Infestation1

Cornbread

Army · 496

Units

Contarius100
Fanatic99
Murmillo80
Destroyer78
Arcus55
Cheiroballista26
Turma24
Oracle12
Promethean12
Fire Siphon5
Katapeltes5
Buildings 12 types
Farm43
Military Barracks34
Manor26
Counter Barracks14
Palace13
Town Center8
Wall8
Sentry Tower5
Temple3
Market2
Armory1
Economic Guild1
God powers 19 invoked
Valor11
Deconstruction4
Traitor3
Implode1

Diamond Soul

Army · 602

Units

Fanatic247
Destroyer84
Arcus69
Contarius68
Turma48
Murmillo46
Oracle20
Katapeltes15
Cheiroballista5
Buildings 11 types
Manor65
Farm51
Military Barracks41
Palace26
Market6
Town Center6
Counter Barracks3
Armory2
Temple2
Economic Guild1
Village Center1
God powers 9 invoked
Carnivora3
Gaia Forest3
Implode1
Titan Gate1
Traitor1

Thunderson

Army · 696

Units

Yumi Horse Archer244
Naginata Rider182
Samurai85
Yumi Archer34
Oyumi31
Bushi30
Onmyoji30
Daimyo21
Shinobi19
Onna Musha15
Shinigami2
Yari Spearman2
Kitsune1
Buildings 14 types
Farm58
House18
Watermill16
Stable Japanese12
Guardhouse11
Shrine Japanese10
Sentry Tower9
Castle8
Town Center8
Mining Camp Japanese7
Market4
Dojo2
Armory1
Temple1
God powers 6 invoked
Shogun2
Dragon Typhoon1
New Moon1
Swampland1
Titan Gate1