Advanced match analysis
liam + KaiC94 + Diamond Soul vs El Viejo Ladino + Cornbread + Thunderson
- Queue
- Ranked 3v3 Supremacy
- Map
- Steppe
- Map Seed
- 27803
- Duration
- 38:14
- Patch
- 19.17020
- Played
- · 20 hours ago
Defeat
Team Elo 1378
liam
Huitzilopochtli · Elo 1386 -17
KaiC94
Tezcatlipoca · Elo 1385 -17
Diamond Soul
Gaia · Elo 1364 -16
38:14
Match length
Victory
Team Elo 1405
El Viejo Ladino
Loki · Elo 1372 +18
Cornbread
Kronos · Elo 1326 +21
Thunderson
Tsukuyomi · Elo 1516 +11
46.1% win probability
Pre-match · El Viejo Ladino + Cornbread + Thunderson favored
win probability 53.9%
Key momentsIn match order
liam
Huitzilopochtli · Peach · Team 1- EAPM
- 100.0
- Favorite unit
- Eagle Warrior 225 fielded
- Largest army
- 1,465
- First expansion
- 6:29
Age path
PatecatlClassical · Est. start 5:02
ItzpapalotlHeroic · Est. start 14:53
TlalocMythic · Timing unavailable
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom8 expansion build events
Heavy walling44 wall build events
Market economy6,500 total resource volume
Large army production1,465 military units
No post-game awards
El Viejo Ladino
Loki · Grey · Team 2- EAPM
- 109.8
- Favorite unit
- Berserk 375 fielded
- Largest army
- 1,455
- First expansion
- 10:47
Age path
HeimdallClassical · Est. start 3:41
BragiHeroic · Est. start 15:40
HelMythic · Est. start 23:01
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling18 wall build events
Market economy15,900 total resource volume
Large army production1,455 military units
No post-game awards
KaiC94
Tezcatlipoca · Yellow · Team 1- EAPM
- 123.4
- Favorite unit
- Tequihua Archer 394 fielded
- Largest army
- 2,044
- First expansion
- 9:17
Age path
MalinalxochitlClassical · Est. start 4:29
ItzpapalotlHeroic · Est. start 10:37
XolotlMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling34 wall build events
Market economy3,100 total resource volume
Large army production2,044 military units
No post-game awards
Cornbread
Kronos · Green · Team 2- EAPM
- 83.0
- Favorite unit
- Contarius 100 fielded
- Largest army
- 496
- First expansion
- 6:14
Age path
PrometheusClassical · Est. start 2:10
RheiaHeroic · Est. start 12:01
AtlasMythic · Est. start 20:02
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom8 expansion build events
Heavy walling8 wall build events
Market economy18,000 total resource volume
Large army production496 military units
No post-game awards
Diamond Soul
Gaia · Purple · Team 1- EAPM
- 89.8
- Favorite unit
- Fanatic 247 fielded
- Largest army
- 602
- First expansion
- 7:30
Age path
OceanusClassical · Est. start 2:52
RheiaHeroic · Est. start 10:36
AtlasMythic · Est. start 18:58
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Market economy20,800 total resource volume
Large army production602 military units
No post-game awards
Thunderson
Tsukuyomi · Pink · Team 2- EAPM
- 55.9
- Favorite unit
- Yumi Horse Archer 244 fielded
- Largest army
- 696
- First expansion
- 7:28
Age path
Inari OkamiClassical · Research start 3:12
HachimanHeroic · Est. start 10:38
WatatsumiMythic · Est. start 19:34
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom8 expansion build events
Market economy5,800 total resource volume
Large army production696 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 70,100 total volume›
liam
Bought
No buys
Sold
Total player market volume6,500
El Viejo Ladino
Bought
Sold
Total player market volume15,900
KaiC94
Bought
Sold
Total player market volume3,100
Cornbread
Bought
Sold
Total player market volume18,000
Diamond Soul
Bought
Sold
Total player market volume20,800
Thunderson
Bought
Sold
Total player market volume5,800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
liam
Army · 1465Units
Centzon Totochtin206
Buildings ›15 types
God powers ›6 invoked
Monolith Of Tlaloc1
El Viejo Ladino
Army · 1455Units
Buildings ›12 types
God powers ›9 invoked
KaiC94
Army · 2044Units
Quimichin Spy2