Advanced match analysis
Chief vs The Troooper
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 22119
- Duration
- 13:42
- Patch
- 19.17020
- Played
- · 20 hours ago
Winner
Chief
Isis · Elo 1146 +12
13:42
Match length
Defeated
The Troooper
Zeus · Elo 1043 -12
64.4% win probability
Pre-match · Chief favored
win probability 35.6%
Key momentsIn match order
Chief
Isis · Blue- EAPM
- 39.2
- Favorite unit
- Axeman 10 fielded
- Largest army
- 36
- First expansion
- 12:45
Age path
BastClassical · Est. start 3:57
NephthysHeroic · Est. start 8:23
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling10 wall build events
No post-game awards
The Troooper
Zeus · Red- EAPM
- 34.0
- Favorite unit
- Hoplite 12 fielded
- Largest army
- 24
- First expansion
- 11:00
Age path
AthenaClassical · Est. start 3:05
ApolloHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.